.. |
activespells.cpp
|
|
|
activespells.hpp
|
|
|
actors.cpp
|
Modify the current magicka and fatigue when the base changes
|
2013-08-27 22:44:52 -07:00 |
actors.hpp
|
Apply movement by queueing it to do later
|
2013-08-17 22:34:38 -07:00 |
aiactivate.cpp
|
|
|
aiactivate.hpp
|
|
|
aicombat.cpp
|
linux fix :p
|
2013-10-28 18:33:10 +01:00 |
aicombat.hpp
|
pathfinding now works in AICombat.
|
2013-10-07 10:20:02 +02:00 |
aiescort.cpp
|
Some changes suggested by cppcheck
|
2013-07-31 18:46:32 +02:00 |
aiescort.hpp
|
|
|
aifollow.cpp
|
|
|
aifollow.hpp
|
|
|
aipackage.cpp
|
|
|
aipackage.hpp
|
|
|
aisequence.cpp
|
disable AI combat for creatures
|
2013-10-28 23:04:46 +01:00 |
aisequence.hpp
|
WIP AI combat
|
2013-09-25 18:01:36 +02:00 |
aitravel.cpp
|
Avoid killing AIWander and AITravel when far away
|
2013-08-29 17:41:20 -07:00 |
aitravel.hpp
|
|
|
aiwander.cpp
|
Increase the distance for reaching a path node
|
2013-08-29 17:41:20 -07:00 |
aiwander.hpp
|
|
|
alchemy.cpp
|
Auto-equip when items are added to the inventory
|
2013-08-07 15:17:55 +02:00 |
alchemy.hpp
|
|
|
character.cpp
|
Fix a potential divide-by-zero
|
2013-08-19 09:36:51 -07:00 |
character.hpp
|
Implement jumping animations
|
2013-08-19 08:10:18 -07:00 |
creaturestats.cpp
|
Handle werewolf stats
|
2013-08-09 05:14:58 -07:00 |
creaturestats.hpp
|
Handle werewolf stats
|
2013-08-09 05:14:58 -07:00 |
drawstate.hpp
|
|
|
enchanting.cpp
|
Auto-equip when items are added to the inventory
|
2013-08-07 15:17:55 +02:00 |
enchanting.hpp
|
|
|
magiceffects.cpp
|
|
|
magiceffects.hpp
|
|
|
mechanicsmanagerimp.cpp
|
Avoid reconstructing strings for updating the dynamic stats
|
2013-08-28 10:50:29 -07:00 |
mechanicsmanagerimp.hpp
|
Cleanup some redundancy
|
2013-08-27 17:56:47 -07:00 |
movement.hpp
|
|
|
npcstats.cpp
|
Remove some unused functions
|
2013-08-27 17:13:49 -07:00 |
npcstats.hpp
|
Remove some unused functions
|
2013-08-27 17:13:49 -07:00 |
objects.cpp
|
Apply movement by queueing it to do later
|
2013-08-17 22:34:38 -07:00 |
objects.hpp
|
|
|
pathfinding.cpp
|
pathfinding now works in AICombat.
|
2013-10-07 10:20:02 +02:00 |
pathfinding.hpp
|
pathfinding now works in AICombat.
|
2013-10-07 10:20:02 +02:00 |
repair.cpp
|
Auto-equip when items are added to the inventory
|
2013-08-07 15:17:55 +02:00 |
repair.hpp
|
|
|
security.cpp
|
|
|
security.hpp
|
|
|
spells.cpp
|
|
|
spells.hpp
|
|
|
spellsuccess.hpp
|
|
|
stat.hpp
|
Modify the current magicka and fatigue when the base changes
|
2013-08-27 22:44:52 -07:00 |