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activespells.cpp
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more string lowercase
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2013-01-09 20:51:52 +01:00 |
activespells.hpp
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GetSpellEffects, GetRace
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2012-11-25 01:26:29 +01:00 |
actors.cpp
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Rename CharState_Alive back to CharState_Idle
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2013-01-18 13:43:45 -08:00 |
actors.hpp
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Handle playgroup and skipanim through mwmechanics
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2013-01-16 17:53:18 -08:00 |
aiactivate.cpp
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various fixes
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2012-11-16 20:28:20 +01:00 |
aiactivate.hpp
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various fixes
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2012-11-16 20:28:20 +01:00 |
aiescort.cpp
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add AI script functions
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2012-11-30 02:16:16 +02:00 |
aiescort.hpp
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add AI script functions
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2012-11-30 02:16:16 +02:00 |
aifollow.cpp
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add AI script functions
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2012-11-30 02:16:16 +02:00 |
aifollow.hpp
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add AI script functions
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2012-11-30 02:16:16 +02:00 |
aipackage.cpp
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Issue #389: added AI package base class and AI packages management class
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2012-09-04 13:25:53 +02:00 |
aipackage.hpp
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Issue #389: added AI package base class and AI packages management class
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2012-09-04 13:25:53 +02:00 |
aisequence.cpp
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Issue #389: added AI package base class and AI packages management class
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2012-09-04 13:25:53 +02:00 |
aisequence.hpp
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Issue #389: added AI package base class and AI packages management class
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2012-09-04 13:25:53 +02:00 |
aitravel.cpp
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various fixes
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2012-11-16 20:28:20 +01:00 |
aitravel.hpp
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various fixes
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2012-11-16 20:28:20 +01:00 |
aiwander.cpp
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various fixes
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2012-11-16 20:28:20 +01:00 |
aiwander.hpp
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various fixes
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2012-11-16 20:28:20 +01:00 |
alchemy.cpp
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fix wrong increment
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2012-12-02 21:18:59 +04:00 |
alchemy.hpp
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Issue #61: fixed alchemy skill
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2012-10-28 14:07:36 +01:00 |
character.cpp
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Loop the current animation when not dead
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2013-01-18 15:22:14 -08:00 |
character.hpp
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Pass the key time to markerEvent
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2013-01-18 14:50:55 -08:00 |
creaturestats.cpp
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Issue #219: added last missing function filters
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2012-11-15 20:00:27 +01:00 |
creaturestats.hpp
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Issue #219: added last missing function filters
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2012-11-15 20:00:27 +01:00 |
drawstate.hpp
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disabling gcc extensions
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2012-10-09 17:10:25 +02:00 |
magiceffects.cpp
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Issue #479: Use magnitude specified when adding disease
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2013-01-13 14:52:55 +01:00 |
magiceffects.hpp
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Issue #479: Use magnitude specified when adding disease
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2013-01-13 14:52:55 +01:00 |
mechanicsmanagerimp.cpp
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Handle playgroup and skipanim through mwmechanics
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2013-01-16 17:53:18 -08:00 |
mechanicsmanagerimp.hpp
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Handle playgroup and skipanim through mwmechanics
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2013-01-16 17:53:18 -08:00 |
movement.hpp
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npcstats.cpp
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fixed skill level type in skill level up message
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2012-12-10 11:04:21 +01:00 |
npcstats.hpp
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Issue #219: added last missing function filters
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2012-11-15 20:00:27 +01:00 |
spells.cpp
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Issue #479: Use magnitude specified when adding disease
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2013-01-13 14:52:55 +01:00 |
spells.hpp
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Issue #479: Use magnitude specified when adding disease
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2013-01-13 14:52:55 +01:00 |
spellsuccess.hpp
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new interface in manualref, fix various typos
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2012-11-06 13:43:48 +04:00 |
stat.hpp
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Issue #342: handle magic effects 79-82 and 17-20
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2012-07-17 15:49:37 +02:00 |