.. |
activator.cpp
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Move physicssystem to a new mwphysics module
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2015-05-10 01:09:00 +02:00 |
activator.hpp
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Move physicssystem to a new mwphysics module
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2015-05-10 01:09:00 +02:00 |
apparatus.cpp
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Readded collision objects and movement physics
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2015-05-12 03:02:15 +02:00 |
apparatus.hpp
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Move physicssystem to a new mwphysics module
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2015-05-10 01:09:00 +02:00 |
armor.cpp
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Readded collision objects and movement physics
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2015-05-12 03:02:15 +02:00 |
armor.hpp
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Move physicssystem to a new mwphysics module
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2015-05-10 01:09:00 +02:00 |
book.cpp
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Readded collision objects and movement physics
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2015-05-12 03:02:15 +02:00 |
book.hpp
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Move physicssystem to a new mwphysics module
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2015-05-10 01:09:00 +02:00 |
classes.cpp
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classes.hpp
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clothing.cpp
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Readded collision objects and movement physics
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2015-05-12 03:02:15 +02:00 |
clothing.hpp
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Move physicssystem to a new mwphysics module
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2015-05-10 01:09:00 +02:00 |
container.cpp
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Move physicssystem to a new mwphysics module
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2015-05-10 01:09:00 +02:00 |
container.hpp
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Move physicssystem to a new mwphysics module
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2015-05-10 01:09:00 +02:00 |
creature.cpp
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Savegame loading optimization
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2015-06-30 16:47:41 +02:00 |
creature.hpp
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Move attackStrength to the CharacterController, where it should have been to begin with
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2015-06-26 05:15:07 +02:00 |
creaturelevlist.cpp
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Fix for broken levelled creature spawning (Fixes #2365)
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2015-02-11 12:10:46 +01:00 |
creaturelevlist.hpp
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Fix for broken levelled creature spawning (Fixes #2365)
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2015-02-11 12:10:46 +01:00 |
door.cpp
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Merge branch 'master' of https://github.com/OpenMW/openmw into osg
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2015-06-03 03:18:29 +02:00 |
door.hpp
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Move physicssystem to a new mwphysics module
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2015-05-10 01:09:00 +02:00 |
ingredient.cpp
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Readded collision objects and movement physics
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2015-05-12 03:02:15 +02:00 |
ingredient.hpp
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Move physicssystem to a new mwphysics module
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2015-05-10 01:09:00 +02:00 |
itemlevlist.cpp
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added missing getId functions to classes derived from MWWorld::Class
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2014-07-18 09:56:58 +02:00 |
itemlevlist.hpp
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added missing getId functions to classes derived from MWWorld::Class
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2014-07-18 09:56:58 +02:00 |
light.cpp
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Empty model exception fix
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2015-05-12 16:50:31 +02:00 |
light.hpp
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Move physicssystem to a new mwphysics module
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2015-05-10 01:09:00 +02:00 |
lockpick.cpp
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Readded collision objects and movement physics
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2015-05-12 03:02:15 +02:00 |
lockpick.hpp
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Move physicssystem to a new mwphysics module
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2015-05-10 01:09:00 +02:00 |
misc.cpp
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Readded collision objects and movement physics
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2015-05-12 03:02:15 +02:00 |
misc.hpp
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Move physicssystem to a new mwphysics module
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2015-05-10 01:09:00 +02:00 |
npc.cpp
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Savegame loading optimization
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2015-06-30 16:47:41 +02:00 |
npc.hpp
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Move attackStrength to the CharacterController, where it should have been to begin with
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2015-06-26 05:15:07 +02:00 |
potion.cpp
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Readded collision objects and movement physics
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2015-05-12 03:02:15 +02:00 |
potion.hpp
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Move physicssystem to a new mwphysics module
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2015-05-10 01:09:00 +02:00 |
probe.cpp
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Readded collision objects and movement physics
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2015-05-12 03:02:15 +02:00 |
probe.hpp
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Move physicssystem to a new mwphysics module
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2015-05-10 01:09:00 +02:00 |
repair.cpp
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Readded collision objects and movement physics
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2015-05-12 03:02:15 +02:00 |
repair.hpp
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Move physicssystem to a new mwphysics module
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2015-05-10 01:09:00 +02:00 |
static.cpp
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Move physicssystem to a new mwphysics module
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2015-05-10 01:09:00 +02:00 |
static.hpp
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Move physicssystem to a new mwphysics module
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2015-05-10 01:09:00 +02:00 |
weapon.cpp
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Readded collision objects and movement physics
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2015-05-12 03:02:15 +02:00 |
weapon.hpp
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Move physicssystem to a new mwphysics module
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2015-05-10 01:09:00 +02:00 |