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mirror of https://gitlab.com/OpenMW/openmw.git synced 2025-01-11 00:39:59 +00:00
OpenMW/apps/openmw/mwbase
scrawl 882e359008 Move attackStrength to the CharacterController, where it should have been to begin with
Only relevant for actors in active cells, so doesn't belong in CreatureStats. This change should slightly reduce the game's memory usage.
2015-06-26 05:15:07 +02:00
..
dialoguemanager.hpp Several warning fixes 2015-01-23 15:34:47 +01:00
environment.cpp Silence -Wreorder warnings, and remove -Wno-reorder. 2015-05-21 22:46:44 -05:00
environment.hpp Include cleanup 2015-02-05 04:18:42 +01:00
inputmanager.hpp Merge branch 'master' of https://github.com/OpenMW/openmw into joystick 2015-02-27 22:37:22 +01:00
journal.hpp Several warning fixes 2015-01-23 15:34:47 +01:00
mechanicsmanager.hpp Restore projectiles 2015-06-01 21:41:13 +02:00
scriptmanager.hpp
soundmanager.hpp Readded sound listener 2015-05-12 19:02:56 +02:00
statemanager.hpp Add commandline option to load a save game on startup 2015-01-07 03:27:24 +01:00
windowmanager.hpp Port fog of war 2015-05-28 03:50:49 +02:00
world.hpp Move attackStrength to the CharacterController, where it should have been to begin with 2015-06-26 05:15:07 +02:00