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22 lines
469 B
C++
22 lines
469 B
C++
#ifndef OPENMW_COMPONENTS_SCENEUTIL_GLEXTENSIONS_H
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#define OPENMW_COMPONENTS_SCENEUTIL_GLEXTENSIONS_H
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#include <osg/GLExtensions>
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#include <osg/GraphicsThread>
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namespace SceneUtil
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{
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bool glExtensionsReady();
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osg::GLExtensions& getGLExtensions();
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class GetGLExtensionsOperation : public osg::GraphicsOperation
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{
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public:
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GetGLExtensionsOperation();
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void operator()(osg::GraphicsContext* graphicsContext) override;
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};
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}
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#endif
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