.. |
activespells.cpp
|
|
|
activespells.hpp
|
|
|
actors.cpp
|
Added ForceJump/ForceMoveJump commands
|
2014-08-02 22:42:40 -07:00 |
actors.hpp
|
Use separate function for fatigue restoration during resting/waiting
|
2014-07-24 02:17:44 +02:00 |
aiactivate.cpp
|
Sheath weapon in all Ai packages except for AiCombat
|
2014-07-28 17:32:14 +02:00 |
aiactivate.hpp
|
|
|
aiavoiddoor.cpp
|
|
|
aiavoiddoor.hpp
|
|
|
aicombat.cpp
|
Remove redundant isHostile flag (Fixes #1652)
|
2014-07-28 16:41:12 +02:00 |
aicombat.hpp
|
|
|
aiescort.cpp
|
Sheath weapon in all Ai packages except for AiCombat
|
2014-07-28 17:32:14 +02:00 |
aiescort.hpp
|
|
|
aifollow.cpp
|
Sheath weapon in all Ai packages except for AiCombat
|
2014-07-28 17:32:14 +02:00 |
aifollow.hpp
|
Implement actors fighting for the actor they are following (Fixes #1141)
|
2014-07-27 20:33:45 +02:00 |
aipackage.cpp
|
Take actor's speed into account in stuck check
|
2014-07-28 15:57:16 +02:00 |
aipackage.hpp
|
Take actor's speed into account in stuck check
|
2014-07-28 15:57:16 +02:00 |
aipursue.cpp
|
Sheath weapon in all Ai packages except for AiCombat
|
2014-07-28 17:32:14 +02:00 |
aipursue.hpp
|
|
|
aisequence.cpp
|
Implement actors fighting for the actor they are following (Fixes #1141)
|
2014-07-27 20:33:45 +02:00 |
aisequence.hpp
|
Implement actors fighting for the actor they are following (Fixes #1141)
|
2014-07-27 20:33:45 +02:00 |
aitravel.cpp
|
Sheath weapon in all Ai packages except for AiCombat
|
2014-07-28 17:32:14 +02:00 |
aitravel.hpp
|
|
|
aiwander.cpp
|
Fix for bug 1685
|
2014-07-30 07:47:09 +01:00 |
aiwander.hpp
|
Add grace periods for player greeting.
|
2014-07-28 23:45:26 +01:00 |
alchemy.cpp
|
Properly assign effect attribute/skill in potion creation (Fixes #1704)
|
2014-07-27 20:33:02 +02:00 |
alchemy.hpp
|
|
|
autocalcspell.cpp
|
|
|
autocalcspell.hpp
|
|
|
character.cpp
|
Added ForceJump/ForceMoveJump commands
|
2014-08-02 22:42:40 -07:00 |
character.hpp
|
|
|
combat.cpp
|
|
|
combat.hpp
|
|
|
creaturestats.cpp
|
Remove redundant isHostile flag (Fixes #1652)
|
2014-07-28 16:41:12 +02:00 |
creaturestats.hpp
|
Added ForceJump/ForceMoveJump commands
|
2014-08-02 22:42:40 -07:00 |
difficultyscaling.cpp
|
|
|
difficultyscaling.hpp
|
|
|
disease.hpp
|
|
|
drawstate.hpp
|
|
|
enchanting.cpp
|
Add transfer gold from all services to NPC trade gold pool
|
2014-07-28 00:55:57 +02:00 |
enchanting.hpp
|
|
|
levelledlist.hpp
|
|
|
magiceffects.cpp
|
|
|
magiceffects.hpp
|
|
|
mechanicsmanagerimp.cpp
|
Remove redundant isHostile flag (Fixes #1652)
|
2014-07-28 16:41:12 +02:00 |
mechanicsmanagerimp.hpp
|
Increase death count immediately on death (Bug #1588)
|
2014-07-21 20:37:14 +02:00 |
movement.hpp
|
|
|
npcstats.cpp
|
|
|
npcstats.hpp
|
|
|
objects.cpp
|
|
|
objects.hpp
|
|
|
obstacle.cpp
|
|
|
obstacle.hpp
|
|
|
pathfinding.cpp
|
|
|
pathfinding.hpp
|
|
|
pathgrid.cpp
|
|
|
pathgrid.hpp
|
|
|
pickpocket.cpp
|
|
|
pickpocket.hpp
|
|
|
repair.cpp
|
|
|
repair.hpp
|
|
|
security.cpp
|
|
|
security.hpp
|
|
|
spellcasting.cpp
|
Only show "target resists magic" message for spells cast by player
|
2014-07-28 17:54:48 +02:00 |
spellcasting.hpp
|
|
|
spells.cpp
|
|
|
spells.hpp
|
|
|
stat.cpp
|
|
|
stat.hpp
|
|
|
steering.cpp
|
|
|
steering.hpp
|
|
|