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mirror of https://gitlab.com/OpenMW/openmw.git synced 2025-01-03 17:37:18 +00:00
OpenMW/components/esm
2020-02-04 20:57:04 +03:00
..
activespells.cpp
activespells.hpp
aipackage.cpp Revise AI data handling 2019-02-23 21:00:47 +03:00
aipackage.hpp Revise AI data handling 2019-02-23 21:00:47 +03:00
aisequence.cpp Remove redundant includes 2019-02-23 08:02:12 +04:00
aisequence.hpp
animationstate.cpp
animationstate.hpp
attr.cpp
attr.hpp Clean up fallback record creation 2018-12-28 01:22:24 +03:00
cellid.cpp
cellid.hpp
cellref.cpp Do not store gold-specific value for everything 2019-12-23 19:34:57 +04:00
cellref.hpp
cellstate.cpp
cellstate.hpp
containerstate.cpp
containerstate.hpp
controlsstate.cpp
controlsstate.hpp
creaturelevliststate.cpp
creaturelevliststate.hpp
creaturestate.cpp
creaturestate.hpp
creaturestats.cpp
creaturestats.hpp
custommarkerstate.cpp
custommarkerstate.hpp fix builds against MyGUI master 2019-06-16 14:41:34 +02:00
debugprofile.cpp
debugprofile.hpp
defs.hpp
dialoguestate.cpp
dialoguestate.hpp
doorstate.cpp Add safety checks for door state 2019-12-23 19:29:12 +04:00
doorstate.hpp Add safety checks for door state 2019-12-23 19:29:12 +04:00
effectlist.cpp
effectlist.hpp
esmcommon.hpp Make sure that proper operator function is used for char[N] argument 2019-02-03 09:32:32 +01:00
esmreader.cpp Actually fix bug 4938 2019-05-15 21:41:49 +03:00
esmreader.hpp Merge pull request #2180 from akortunov/includes 2019-02-24 01:14:16 +01:00
esmwriter.cpp Replace all NULLs to nullptr 2018-10-09 10:21:12 +04:00
esmwriter.hpp
filter.cpp
filter.hpp
fogstate.cpp Revert "Store raw data about fog of war instead of RGBA images" 2019-10-30 14:48:44 +01:00
fogstate.hpp Revert "Store raw data about fog of war instead of RGBA images" 2019-10-30 14:48:44 +01:00
globalmap.cpp
globalmap.hpp
globalscript.cpp
globalscript.hpp
inventorystate.cpp
inventorystate.hpp
journalentry.cpp
journalentry.hpp
loadacti.cpp
loadacti.hpp
loadalch.cpp
loadalch.hpp
loadappa.cpp
loadappa.hpp
loadarmo.cpp
loadarmo.hpp
loadbody.cpp
loadbody.hpp
loadbook.cpp
loadbook.hpp
loadbsgn.cpp
loadbsgn.hpp
loadcell.cpp Avoid working with AMBI subrecord in tools unnecessarily (bug #5269) 2020-02-04 20:57:04 +03:00
loadcell.hpp Avoid working with AMBI subrecord in tools unnecessarily (bug #5269) 2020-02-04 20:57:04 +03:00
loadclas.cpp
loadclas.hpp
loadclot.cpp
loadclot.hpp Signedness fixes 2019-06-18 14:47:10 +03:00
loadcont.cpp Encode ID's in all places to UTF-8 (bug #3977) 2019-10-10 20:52:32 +04:00
loadcont.hpp Encode ID's in all places to UTF-8 (bug #3977) 2019-10-10 20:52:32 +04:00
loadcrea.cpp Support eight possible blood types (feature #4958) 2019-04-14 18:48:31 +03:00
loadcrea.hpp Support eight possible blood types (feature #4958) 2019-04-14 18:48:31 +03:00
loaddial.cpp
loaddial.hpp
loaddoor.cpp
loaddoor.hpp Clean up fallback record creation 2018-12-28 01:22:24 +03:00
loadench.cpp
loadench.hpp
loadfact.cpp
loadfact.hpp
loadglob.cpp
loadglob.hpp
loadgmst.cpp Remove deprecated GMST get* functions 2018-08-29 18:38:12 +03:00
loadgmst.hpp Remove deprecated GMST get* functions 2018-08-29 18:38:12 +03:00
loadinfo.cpp
loadinfo.hpp
loadingr.cpp
loadingr.hpp
loadland.cpp Generate WNAM upon saving terrain 2020-01-11 02:42:04 +03:00
loadland.hpp Generate WNAM upon saving terrain 2020-01-11 02:42:04 +03:00
loadlevlist.cpp
loadlevlist.hpp
loadligh.cpp
loadligh.hpp
loadlock.cpp
loadlock.hpp
loadltex.cpp
loadltex.hpp Consider land texture with given ID and index as override for base texture with the same ID and index (bug #4736) 2019-03-11 20:19:19 +04:00
loadmgef.cpp
loadmgef.hpp Display magic effects according to research page 2019-11-07 11:05:18 +04:00
loadmisc.cpp
loadmisc.hpp
loadnpc.cpp Remove FactionID editing from OpenCS (#2636) 2019-12-18 20:42:54 +03:00
loadnpc.hpp Remove FactionID editing from OpenCS (#2636) 2019-12-18 20:42:54 +03:00
loadpgrd.cpp
loadpgrd.hpp
loadprob.cpp
loadprob.hpp
loadrace.cpp
loadrace.hpp
loadregn.cpp Encode ID's in all places to UTF-8 (bug #3977) 2019-10-10 20:52:32 +04:00
loadregn.hpp Attempt to fix a regression - crash on ARM 2019-10-28 18:58:16 +04:00
loadrepa.cpp
loadrepa.hpp
loadscpt.cpp Avoid heap corruption while reading SCVR (bug #4680) 2020-01-04 01:34:41 +03:00
loadscpt.hpp Attempt to fix a regression - crash on ARM 2019-10-28 18:58:16 +04:00
loadskil.cpp Merge pull request #2180 from akortunov/includes 2019-02-24 01:14:16 +01:00
loadskil.hpp Get rid of Boost.Array 2019-02-22 23:16:34 +03:00
loadsndg.cpp
loadsndg.hpp
loadsoun.cpp
loadsoun.hpp
loadspel.cpp
loadspel.hpp
loadsscr.cpp
loadsscr.hpp
loadstat.cpp
loadstat.hpp Clean up fallback record creation 2018-12-28 01:22:24 +03:00
loadtes3.cpp Handle length of UTF-8 strings properly in plugin metadata (bug #4653) 2018-09-25 21:40:26 +04:00
loadtes3.hpp Handle length of UTF-8 strings properly in plugin metadata (bug #4653) 2018-09-25 21:40:26 +04:00
loadweap.cpp
loadweap.hpp Refactor weapon types behaviour 2019-08-09 19:40:27 +04:00
locals.cpp
locals.hpp
magiceffects.cpp
magiceffects.hpp
mappings.cpp Start rendering npc's 2018-09-27 13:14:59 +04:00
mappings.hpp Start rendering npc's 2018-09-27 13:14:59 +04:00
npcstate.cpp
npcstate.hpp
npcstats.cpp
npcstats.hpp
objectstate.cpp
objectstate.hpp
player.cpp
player.hpp
projectilestate.cpp
projectilestate.hpp
queststate.cpp
queststate.hpp
quickkeys.cpp
quickkeys.hpp
records.hpp
savedgame.cpp Revert "Store raw data about fog of war instead of RGBA images" 2019-10-30 14:48:44 +01:00
savedgame.hpp
spelllist.cpp
spelllist.hpp
spellstate.cpp
spellstate.hpp
statstate.cpp
statstate.hpp
stolenitems.cpp
stolenitems.hpp
transport.cpp Fix crash in the ESM reader, when list is empty (bug #4677) 2018-10-12 10:38:32 +04:00
transport.hpp
util.hpp
variant.cpp
variant.hpp
variantimp.cpp
variantimp.hpp
weatherstate.cpp
weatherstate.hpp