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OpenMW/components/detournavigator
2021-11-06 00:34:06 +01:00
..
serialization Add helpers for binary serialization 2021-10-24 14:20:44 +02:00
areatype.hpp
asyncnavmeshupdater.cpp Fix writing to file for RecastMesh 2021-10-09 17:30:37 +02:00
asyncnavmeshupdater.hpp Remove navmesh tiles outside allowed range first 2021-08-20 20:16:59 +02:00
bounds.hpp
cachedrecastmeshmanager.cpp Render only cached recast mesh 2021-10-10 13:13:57 +02:00
cachedrecastmeshmanager.hpp Render only cached recast mesh 2021-10-10 13:13:57 +02:00
debug.cpp Fix writing to file for RecastMesh 2021-10-09 17:30:37 +02:00
debug.hpp Fix writing to file for RecastMesh 2021-10-09 17:30:37 +02:00
dtstatus.hpp
exceptions.hpp
findrandompointaroundcircle.cpp Make AiPursue path destination to be as close as possible to target 2021-08-18 23:44:36 +02:00
findrandompointaroundcircle.hpp
findsmoothpath.cpp Fix crash in DetourNavigator::fixupCorridor 2021-10-19 22:54:46 +02:00
findsmoothpath.hpp Fix crash in DetourNavigator::fixupCorridor 2021-10-19 22:54:46 +02:00
flags.hpp
gettilespositions.hpp
heightfieldshape.hpp
makenavmesh.cpp
makenavmesh.hpp
navigator.cpp Move findPath-like navigator functions into a separate header 2021-11-06 00:34:06 +01:00
navigator.hpp Move findPath-like navigator functions into a separate header 2021-11-06 00:34:06 +01:00
navigatorimpl.cpp Remove redundant BulletShape getters 2021-10-30 03:44:08 +02:00
navigatorimpl.hpp Render only cached recast mesh 2021-10-10 13:13:57 +02:00
navigatorstub.hpp Render only cached recast mesh 2021-10-10 13:13:57 +02:00
navigatorutils.cpp Move findPath-like navigator functions into a separate header 2021-11-06 00:34:06 +01:00
navigatorutils.hpp Move findPath-like navigator functions into a separate header 2021-11-06 00:34:06 +01:00
navmeshcacheitem.cpp
navmeshcacheitem.hpp Move operator<< for UpdateNavMeshStatus to header 2021-08-12 20:23:57 +02:00
navmeshdata.hpp
navmeshmanager.cpp Render only cached recast mesh 2021-10-10 13:13:57 +02:00
navmeshmanager.hpp Render only cached recast mesh 2021-10-10 13:13:57 +02:00
navmeshtilescache.cpp Avoid division by zero 2021-08-09 17:58:33 +02:00
navmeshtilescache.hpp
navmeshtileview.cpp
navmeshtileview.hpp
objectid.hpp
offmeshconnection.hpp
offmeshconnectionsmanager.cpp
offmeshconnectionsmanager.hpp
oscillatingrecastmeshobject.cpp
oscillatingrecastmeshobject.hpp
preparednavmeshdata.cpp
preparednavmeshdata.hpp Add functions to get length of recast type arrays 2021-08-12 22:43:01 +02:00
preparednavmeshdatatuple.hpp Fix argument types mismatch 2021-10-24 18:45:46 +04:00
raycast.cpp
raycast.hpp
recast.hpp Fix flags length for rcPolyMesh 2021-08-12 22:43:06 +02:00
recastallocutils.hpp
recastglobalallocator.hpp
recastmesh.cpp
recastmesh.hpp
recastmeshbuilder.cpp Fix MSVC warnings about local variables redeclaration (#3130) 2021-09-29 09:36:05 +02:00
recastmeshbuilder.hpp
recastmeshmanager.cpp Mark TileCachedRecastMeshManager member functions as const where possible 2021-08-12 22:39:25 +02:00
recastmeshmanager.hpp Mark TileCachedRecastMeshManager member functions as const where possible 2021-08-12 22:39:25 +02:00
recastmeshobject.cpp Store holder only in parent RecastMeshObject 2021-10-30 04:40:06 +02:00
recastmeshobject.hpp Store holder only in parent RecastMeshObject 2021-10-30 04:40:06 +02:00
recastmeshtiles.hpp
recasttempallocator.hpp
ref.hpp
settings.cpp Initialize navigator max climb and max slope settings in makeSettingsFromSettingsManager 2021-10-11 18:50:26 +02:00
settings.hpp Move findPath-like navigator functions into a separate header 2021-11-06 00:34:06 +01:00
settingsutils.hpp
sharednavmesh.hpp
status.hpp Make AiPursue path destination to be as close as possible to target 2021-08-18 23:44:36 +02:00
tilebounds.hpp
tilecachedrecastmeshmanager.cpp Render only cached recast mesh 2021-10-10 13:13:57 +02:00
tilecachedrecastmeshmanager.hpp Render only cached recast mesh 2021-10-10 13:13:57 +02:00
tileposition.hpp
version.hpp
waitconditiontype.hpp