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mirror of https://gitlab.com/OpenMW/openmw.git synced 2025-01-16 16:10:58 +00:00
OpenMW/apps
AnyOldName3 9e78f3d936 Skip raycasting for zero-length rays
Rays with no length can't intersect anything. This also prevents an
assertion triggering with Bullet built in Debug mode.
2020-10-03 02:19:38 +01:00
..
bsatool
esmtool
essimporter
launcher Add "smooth movement" and "NPCs avoid collisions" settings to openmw-launcher and to the docs; update CHANGELOG.md. 2020-09-22 22:50:44 +02:00
mwiniimporter
niftest
opencs
openmw Skip raycasting for zero-length rays 2020-10-03 02:19:38 +01:00
openmw_test_suite Mutate base records when adding/removing spells 2020-07-28 08:33:28 +02:00
wizard
doc.hpp