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scrawl
693d3cea4a
Float to surface fix
2016-06-15 19:38:04 +02:00
..
actor.cpp
Run physics in fixed timesteps, use the remainder to interpolate between current and previous state
2016-02-13 03:03:34 +01:00
actor.hpp
Run physics in fixed timesteps, use the remainder to interpolate between current and previous state
2016-02-13 03:03:34 +01:00
collisiontype.hpp
Use a separate collision type for doors (
Fixes
#1962
)
2015-12-18 18:32:42 +01:00
convert.hpp
Readded collision objects and movement physics
2015-05-12 03:02:15 +02:00
physicssystem.cpp
Float to surface fix
2016-06-15 19:38:04 +02:00
physicssystem.hpp
Allow an Object to be specified as ignore parameter for castRay
2016-03-05 15:56:19 +01:00
trace.cpp
Pass the btCollisionObject as const
2016-03-05 16:09:56 +01:00
trace.h
Pass the btCollisionObject as const
2016-03-05 16:09:56 +01:00