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mirror of https://gitlab.com/OpenMW/openmw.git synced 2025-01-16 16:10:58 +00:00
OpenMW/apps/openmw/mwphysics
psi29a 9b017ef04d Merge branch 'internal_includes_openmw' into 'master'
Clean up some internal includes of the openmw component

See merge request OpenMW/openmw!796
2021-05-07 10:53:25 +00:00
..
actor.cpp Tone down actor's skip simulation flag to an optional skip collision 2021-05-01 14:22:30 +02:00
actor.hpp Tone down actor's skip simulation flag to an optional skip collision 2021-05-01 14:22:30 +02:00
actorconvexcallback.cpp An another pass 2021-04-30 20:27:33 +02:00
actorconvexcallback.hpp
closestnotmerayresultcallback.cpp
closestnotmerayresultcallback.hpp
collisiontype.hpp
constants.hpp Fix double -> float conversions 2021-04-19 15:36:58 +04:00
contacttestresultcallback.cpp
contacttestresultcallback.hpp
contacttestwrapper.cpp
contacttestwrapper.h
deepestnotmecontacttestresultcallback.cpp
deepestnotmecontacttestresultcallback.hpp
hasspherecollisioncallback.hpp
heightfield.cpp Avoid heightfield conversion in newer Bullet 2021-03-11 23:52:12 +00:00
heightfield.hpp Avoid heightfield conversion in newer Bullet 2021-03-11 23:52:12 +00:00
movementsolver.cpp Tone down actor's skip simulation flag to an optional skip collision 2021-05-01 14:22:30 +02:00
movementsolver.hpp
mtphysics.cpp Tone down actor's skip simulation flag to an optional skip collision 2021-05-01 14:22:30 +02:00
mtphysics.hpp Guard the Bullet drawing method with a read lock on the 2021-03-26 23:49:31 +01:00
object.cpp Revert "Remove physics dependency on basenode" 2021-01-29 16:51:13 +04:00
object.hpp Revert "Remove physics dependency on basenode" 2021-01-29 16:51:13 +04:00
physicssystem.cpp Merge branch 'internal_includes_openmw' into 'master' 2021-05-07 10:53:25 +00:00
physicssystem.hpp Tone down actor's skip simulation flag to an optional skip collision 2021-05-01 14:22:30 +02:00
projectile.cpp An another pass 2021-04-30 20:27:33 +02:00
projectile.hpp An another pass 2021-04-30 20:27:33 +02:00
projectileconvexcallback.cpp Remove a brainfart from precise projectile handling: all non-actor 2021-01-27 07:15:09 +01:00
projectileconvexcallback.hpp
ptrholder.hpp
raycasting.hpp
stepper.cpp Merge pull request #3070 from akortunov/coverity 2021-04-20 07:33:03 +02:00
stepper.hpp
trace.cpp
trace.h