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mirror of https://gitlab.com/OpenMW/openmw.git synced 2025-01-01 03:21:41 +00:00
OpenMW/components/lua
2023-07-22 01:31:55 +02:00
..
shapes Expose game object's bounding box in lua api 2023-05-18 11:10:10 -07:00
asyncpackage.cpp
asyncpackage.hpp
configuration.cpp
configuration.hpp
l10n.cpp Use LuaUtil::cast for casting sol::object to prevent crashing on type mismatch in Lua scripts. 2023-04-25 22:11:04 +02:00
l10n.hpp
luastate.cpp Merge branch 'lua_refactoring' into 'master' 2023-05-02 19:48:21 +00:00
luastate.hpp
scriptscontainer.cpp Merge branch 'lua_refactoring' into 'master' 2023-05-02 19:48:21 +00:00
scriptscontainer.hpp
serialization.cpp Use LuaUtil::cast for casting sol::object to prevent crashing on type mismatch in Lua scripts. 2023-04-25 22:11:04 +02:00
serialization.hpp
storage.cpp Merge branch 'lua_refactoring' into 'master' 2023-05-02 19:48:21 +00:00
storage.hpp Add headers for all .cpp files in mwlua; move packages initilaization from LuaManager to luabindings.cpp 2023-04-25 23:24:51 +02:00
utilpackage.cpp Add Morrowind specific tests 2023-07-22 01:31:55 +02:00
utilpackage.hpp Lua: change obj.rotation from Euler angles to Quaternion 2023-06-12 00:16:42 +02:00