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111 lines
3.8 KiB
C++
111 lines
3.8 KiB
C++
#ifndef OPENMW_COMPONENTS_DETOURNAVIGATOR_TILECACHEDRECASTMESHMANAGER_H
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#define OPENMW_COMPONENTS_DETOURNAVIGATOR_TILECACHEDRECASTMESHMANAGER_H
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#include "tileposition.hpp"
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#include "gettilespositions.hpp"
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#include "version.hpp"
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#include "heightfieldshape.hpp"
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#include "changetype.hpp"
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#include "objectid.hpp"
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#include "areatype.hpp"
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#include "recastmeshobject.hpp"
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#include <components/misc/guarded.hpp>
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#include <map>
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#include <mutex>
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#include <vector>
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#include <set>
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namespace DetourNavigator
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{
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class CachedRecastMeshManager;
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class RecastMesh;
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class TileCachedRecastMeshManager
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{
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public:
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explicit TileCachedRecastMeshManager(const RecastSettings& settings);
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void setBounds(const TileBounds& bounds);
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std::string getWorldspace() const;
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void setWorldspace(std::string_view worldspace);
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bool addObject(ObjectId id, const CollisionShape& shape, const btTransform& transform, AreaType areaType);
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bool updateObject(ObjectId id, const CollisionShape& shape, const btTransform& transform, AreaType areaType);
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void removeObject(ObjectId id);
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void addWater(const osg::Vec2i& cellPosition, int cellSize, float level);
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void removeWater(const osg::Vec2i& cellPosition);
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void addHeightfield(const osg::Vec2i& cellPosition, int cellSize, const HeightfieldShape& shape);
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void removeHeightfield(const osg::Vec2i& cellPosition);
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std::shared_ptr<RecastMesh> getMesh(std::string_view worldspace, const TilePosition& tilePosition) const;
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std::shared_ptr<RecastMesh> getCachedMesh(std::string_view worldspace, const TilePosition& tilePosition) const;
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std::shared_ptr<RecastMesh> getNewMesh(std::string_view worldspace, const TilePosition& tilePosition) const;
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template <class Function>
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void forEachTile(Function&& function) const
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{
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const auto& locked = mWorldspaceTiles.lockConst();
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for (const auto& [tilePosition, recastMeshManager] : locked->mTiles)
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function(tilePosition, *recastMeshManager);
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}
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std::size_t getRevision() const { return mRevision; }
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void reportNavMeshChange(const TilePosition& tilePosition, Version recastMeshVersion, Version navMeshVersion) const;
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void addChangedTile(const TilePosition& tilePosition, ChangeType changeType);
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std::map<osg::Vec2i, ChangeType> takeChangedTiles() { return std::move(mChangedTiles); }
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private:
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using TilesMap = std::map<TilePosition, std::shared_ptr<CachedRecastMeshManager>>;
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struct ObjectData
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{
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const CollisionShape mShape;
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const btTransform mTransform;
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const AreaType mAreaType;
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std::set<TilePosition> mTiles;
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};
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struct WorldspaceTiles
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{
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std::string mWorldspace;
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TilesMap mTiles;
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};
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const RecastSettings& mSettings;
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TileBounds mBounds;
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TilesPositionsRange mRange;
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Misc::ScopeGuarded<WorldspaceTiles> mWorldspaceTiles;
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std::unordered_map<ObjectId, ObjectData> mObjects;
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std::map<osg::Vec2i, std::vector<TilePosition>> mWaterTilesPositions;
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std::map<osg::Vec2i, std::vector<TilePosition>> mHeightfieldTilesPositions;
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std::map<osg::Vec2i, ChangeType> mChangedTiles;
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std::size_t mRevision = 0;
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std::size_t mTilesGeneration = 0;
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inline bool addTile(ObjectId id, const CollisionShape& shape, const btTransform& transform,
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AreaType areaType, const TilePosition& tilePosition, TilesMap& tiles);
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inline bool removeTile(ObjectId id, const TilePosition& tilePosition, TilesMap& tiles);
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inline std::shared_ptr<CachedRecastMeshManager> getManager(std::string_view worldspace,
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const TilePosition& tilePosition) const;
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};
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}
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#endif
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