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OpenMW is an open-source open-world RPG game engine that supports playing Morrowind.
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2010-07-07 09:55:44 +02:00
apps Fixed innocent compiler warning in engine.cpp 2010-07-07 09:55:44 +02:00
cmake
components Merge branch 'master' of http://github.com/ardekantur/openmw 2010-07-07 09:53:13 +02:00
Docs Project clean-up: move 'misc' into the platform lib, update CMake to build 'platform' as a lib, and various fixes for Visual Studio compiler warnings 2010-06-27 18:05:01 -07:00
extern/caelum Various Windows fixes to CMake, compile errors, and a few warnings. Also made the command server optional and disabled by default since it is not currently working correctly on Linux. 2010-07-04 20:17:10 -07:00
files Mac Build - heinous additions for bundle management 2010-06-25 21:28:11 -04:00
libs Merge upstream 2010-06-28 12:44:55 -07:00
old_d_version Added screenshot function 2010-06-22 16:07:03 +02:00
.gitignore Merge branch 'master' of http://github.com/ardekantur/openmw 2010-07-07 09:53:13 +02:00
.gitmodules Moved mangle submodule. Running 'git submodule update' should be enough. 2010-06-26 10:39:37 +02:00
CMakeLists.txt Merge branch 'master' of http://github.com/ardekantur/openmw 2010-07-07 09:53:13 +02:00
GPL3.txt
README_Mac.md Updated Mac build instructions for OIS 2010-06-18 18:38:29 -04:00
testall.sh Cleaned up superflous functions in BSA archive. Started working on input system. 2010-06-07 12:44:39 +02:00