mirror of
https://gitlab.com/OpenMW/openmw.git
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265 lines
8.6 KiB
C++
265 lines
8.6 KiB
C++
#include "widget.hpp"
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#include <SDL_events.h>
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#include <components/sdlutil/sdlmappings.hpp>
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#include "text.hpp"
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#include "textedit.hpp"
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#include "window.hpp"
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namespace LuaUi
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{
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WidgetExtension::WidgetExtension()
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: mForcedCoord()
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, mAbsoluteCoord()
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, mRelativeCoord()
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, mAnchor()
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, mLua{ nullptr }
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, mWidget{ nullptr }
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, mLayout{ sol::nil }
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{}
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void WidgetExtension::triggerEvent(std::string_view name, const sol::object& argument = sol::nil) const
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{
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auto it = mCallbacks.find(name);
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if (it != mCallbacks.end())
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it->second(argument, mLayout);
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}
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void WidgetExtension::create(lua_State* lua, MyGUI::Widget* self)
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{
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mLua = lua;
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mWidget = self;
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mWidget->eventChangeCoord += MyGUI::newDelegate(this, &WidgetExtension::updateChildrenCoord);
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initialize();
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}
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void WidgetExtension::initialize()
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{
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// \todo might be more efficient to only register these if there are Lua callbacks
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mWidget->eventKeyButtonPressed += MyGUI::newDelegate(this, &WidgetExtension::keyPress);
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mWidget->eventKeyButtonReleased += MyGUI::newDelegate(this, &WidgetExtension::keyRelease);
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mWidget->eventMouseButtonClick += MyGUI::newDelegate(this, &WidgetExtension::mouseClick);
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mWidget->eventMouseButtonDoubleClick += MyGUI::newDelegate(this, &WidgetExtension::mouseDoubleClick);
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mWidget->eventMouseButtonPressed += MyGUI::newDelegate(this, &WidgetExtension::mousePress);
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mWidget->eventMouseButtonReleased += MyGUI::newDelegate(this, &WidgetExtension::mouseRelease);
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mWidget->eventMouseMove += MyGUI::newDelegate(this, &WidgetExtension::mouseMove);
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mWidget->eventMouseDrag += MyGUI::newDelegate(this, &WidgetExtension::mouseDrag);
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mWidget->eventMouseSetFocus += MyGUI::newDelegate(this, &WidgetExtension::focusGain);
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mWidget->eventMouseLostFocus += MyGUI::newDelegate(this, &WidgetExtension::focusLoss);
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mWidget->eventKeySetFocus += MyGUI::newDelegate(this, &WidgetExtension::focusGain);
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mWidget->eventKeyLostFocus += MyGUI::newDelegate(this, &WidgetExtension::focusLoss);
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}
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void WidgetExtension::destroy()
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{
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clearCallbacks();
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deinitialize();
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for (WidgetExtension* child : mContent)
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child->destroy();
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}
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void WidgetExtension::deinitialize()
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{
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mWidget->eventKeyButtonPressed.clear();
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mWidget->eventKeyButtonReleased.clear();
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mWidget->eventMouseButtonClick.clear();
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mWidget->eventMouseButtonDoubleClick.clear();
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mWidget->eventMouseButtonPressed.clear();
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mWidget->eventMouseButtonReleased.clear();
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mWidget->eventMouseMove.clear();
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mWidget->eventMouseDrag.m_event.clear();
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mWidget->eventMouseSetFocus.clear();
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mWidget->eventMouseLostFocus.clear();
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mWidget->eventKeySetFocus.clear();
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mWidget->eventKeyLostFocus.clear();
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}
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sol::table WidgetExtension::makeTable() const
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{
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return sol::table(mLua, sol::create);
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}
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sol::object WidgetExtension::keyEvent(MyGUI::KeyCode code) const
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{
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SDL_Keysym keySym;
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keySym.sym = SDLUtil::myGuiKeyToSdl(code);
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keySym.scancode = SDL_GetScancodeFromKey(keySym.sym);
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keySym.mod = SDL_GetModState();
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return sol::make_object(mLua, keySym);
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}
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sol::object WidgetExtension::mouseEvent(int left, int top, MyGUI::MouseButton button = MyGUI::MouseButton::None) const
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{
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auto position = osg::Vec2f(left, top);
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auto absolutePosition = mWidget->getAbsolutePosition();
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auto offset = position - osg::Vec2f(absolutePosition.left, absolutePosition.top);
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sol::table table = makeTable();
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table["position"] = position;
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table["offset"] = offset;
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table["button"] = SDLUtil::myGuiMouseButtonToSdl(button);
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return table;
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}
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void WidgetExtension::addChild(WidgetExtension* ext)
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{
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mContent.push_back(ext);
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}
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WidgetExtension* WidgetExtension::childAt(size_t index) const
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{
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return mContent.at(index);
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}
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void WidgetExtension::assignChild(size_t index, WidgetExtension* ext)
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{
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if (mContent.size() <= index)
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throw std::logic_error("Invalid widget child index");
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mContent[index] = ext;
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}
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WidgetExtension* WidgetExtension::eraseChild(size_t index)
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{
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if (mContent.size() <= index)
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throw std::logic_error("Invalid widget child index");
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auto it = mContent.begin() + index;
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WidgetExtension* ext = *it;
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mContent.erase(it);
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return ext;
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}
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void WidgetExtension::setCallback(const std::string& name, const LuaUtil::Callback& callback)
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{
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mCallbacks[name] = callback;
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}
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void WidgetExtension::clearCallbacks()
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{
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mCallbacks.clear();
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}
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MyGUI::IntCoord WidgetExtension::forcedCoord()
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{
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return mForcedCoord;
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}
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void WidgetExtension::setForcedCoord(const MyGUI::IntCoord& offset)
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{
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mForcedCoord = offset;
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}
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void WidgetExtension::updateCoord()
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{
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mWidget->setCoord(calculateCoord());
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}
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void WidgetExtension::setProperties(sol::object props)
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{
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mAbsoluteCoord = parseProperty(props, "position", MyGUI::IntPoint());
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mAbsoluteCoord = parseProperty(props, "size", MyGUI::IntSize());
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mRelativeCoord = parseProperty(props, "relativePosition", MyGUI::FloatPoint());
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mRelativeCoord = parseProperty(props, "relativeSize", MyGUI::FloatSize());
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mAnchor = parseProperty(props, "anchor", MyGUI::FloatSize());
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mWidget->setVisible(parseProperty(props, "visible", true));
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updateCoord();
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}
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void WidgetExtension::updateChildrenCoord(MyGUI::Widget* _widget)
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{
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for (auto& child : mContent)
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child->updateCoord();
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}
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MyGUI::IntSize WidgetExtension::calculateSize()
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{
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const MyGUI::IntSize& parentSize = mWidget->getParentSize();
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MyGUI::IntSize newSize;
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newSize = mAbsoluteCoord.size() + mForcedCoord.size();
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newSize.width += mRelativeCoord.width * parentSize.width;
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newSize.height += mRelativeCoord.height * parentSize.height;
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return newSize;
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}
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MyGUI::IntPoint WidgetExtension::calculatePosition(const MyGUI::IntSize& size)
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{
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const MyGUI::IntSize& parentSize = mWidget->getParentSize();
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MyGUI::IntPoint newPosition;
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newPosition = mAbsoluteCoord.point() + mForcedCoord.point();
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newPosition.left += mRelativeCoord.left * parentSize.width - mAnchor.width * size.width;
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newPosition.top += mRelativeCoord.top * parentSize.height - mAnchor.height * size.height;
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return newPosition;
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}
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MyGUI::IntCoord WidgetExtension::calculateCoord()
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{
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MyGUI::IntCoord newCoord;
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newCoord = calculateSize();
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newCoord = calculatePosition(newCoord.size());
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return newCoord;
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}
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void WidgetExtension::keyPress(MyGUI::Widget*, MyGUI::KeyCode code, MyGUI::Char ch)
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{
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if (code == MyGUI::KeyCode::None)
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{
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// \todo decide how to handle unicode strings in Lua
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MyGUI::UString uString;
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uString.push_back(static_cast<MyGUI::UString::unicode_char>(ch));
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triggerEvent("textInput", sol::make_object(mLua, uString.asUTF8()));
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}
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else
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triggerEvent("keyPress", keyEvent(code));
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}
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void WidgetExtension::keyRelease(MyGUI::Widget*, MyGUI::KeyCode code)
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{
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triggerEvent("keyRelease", keyEvent(code));
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}
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void WidgetExtension::mouseMove(MyGUI::Widget*, int left, int top)
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{
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triggerEvent("mouseMove", mouseEvent(left, top));
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}
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void WidgetExtension::mouseDrag(MyGUI::Widget*, int left, int top, MyGUI::MouseButton button)
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{
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triggerEvent("mouseMove", mouseEvent(left, top, button));
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}
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void WidgetExtension::mouseClick(MyGUI::Widget* _widget)
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{
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triggerEvent("mouseClick");
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}
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void WidgetExtension::mouseDoubleClick(MyGUI::Widget* _widget)
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{
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triggerEvent("mouseDoubleClick");
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}
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void WidgetExtension::mousePress(MyGUI::Widget*, int left, int top, MyGUI::MouseButton button)
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{
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triggerEvent("mousePress", mouseEvent(left, top, button));
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}
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void WidgetExtension::mouseRelease(MyGUI::Widget*, int left, int top, MyGUI::MouseButton button)
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{
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triggerEvent("mouseRelease", mouseEvent(left, top, button));
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}
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void WidgetExtension::focusGain(MyGUI::Widget*, MyGUI::Widget*)
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{
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triggerEvent("focusGain");
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}
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void WidgetExtension::focusLoss(MyGUI::Widget*, MyGUI::Widget*)
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{
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triggerEvent("focusLoss");
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}
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}
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