1
0
mirror of https://gitlab.com/OpenMW/openmw.git synced 2025-01-09 12:42:11 +00:00
OpenMW/media_mygui/openmw_hud_box.skin.xml
nkorslund 2995f8b99f - moved the windows to use layouts
- various gui-work
- begun binding the GUI into Monster script
- updated to latest Monster source (0.11 alpha)


git-svn-id: https://openmw.svn.sourceforge.net/svnroot/openmw/trunk@87 ea6a568a-9f4f-0410-981a-c910a81bb256
2009-02-08 18:41:03 +00:00

22 lines
1.0 KiB
XML

<?xml version="1.0" encoding="UTF-8"?>
<MyGUI type="Skin">
<!-- The 'box' frame that surrounds various HUD items and other elements -->
<Skin name="HUD_Box" size="40 40" texture="menu_icon_equip.dds">
<BasisSkin type="SubSkin" offset="0 0 40 2" align= "ALIGN_TOP ALIGN_HSTRETCH">
<State name="normal" offset="2 2 40 2"/>
</BasisSkin>
<BasisSkin type="SubSkin" offset="0 38 40 2" align= "ALIGN_BOTTOM ALIGN_HSTRETCH">
<State name="normal" offset="2 40 40 2"/>
</BasisSkin>
<BasisSkin type="SubSkin" offset="0 2 2 36" align= "ALIGN_LEFT ALIGN_VSTRETCH">
<State name="normal" offset="2 4 2 36"/>
</BasisSkin>
<BasisSkin type="SubSkin" offset="38 2 2 36" align= "ALIGN_RIGHT ALIGN_VSTRETCH">
<State name="normal" offset="40 4 2 36"/>
</BasisSkin>
<!-- The interior of the box -->
<Child type="Widget" skin="BlackBG" offset="2 2 36 36" align="ALIGN_STRETCH" name="Client"/>
</Skin>
</MyGUI>