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mirror of https://gitlab.com/OpenMW/openmw.git synced 2025-01-09 21:42:13 +00:00
OpenMW/apps/openmw/mwclass
2012-08-29 21:35:06 +04:00
..
activator.cpp Issue #107: WindowManager is accessed only through the interface class from now on 2012-08-12 18:11:09 +02:00
activator.hpp float* -> Vector3, moveToCell -> copyToCell, fixed placeObject() 2012-07-26 16:14:11 +04:00
apparatus.cpp Changing sounds to Action. 2012-08-19 20:11:50 -03:00
apparatus.hpp float* -> Vector3, moveToCell -> copyToCell, fixed placeObject() 2012-07-26 16:14:11 +04:00
armor.cpp Changing sounds to Action. 2012-08-19 20:11:50 -03:00
armor.hpp float* -> Vector3, moveToCell -> copyToCell, fixed placeObject() 2012-07-26 16:14:11 +04:00
book.cpp Issue #107: WindowManager is accessed only through the interface class from now on 2012-08-12 18:11:09 +02:00
book.hpp float* -> Vector3, moveToCell -> copyToCell, fixed placeObject() 2012-07-26 16:14:11 +04:00
classes.cpp Mantis: #18 - Move components from global namespace into their own namespace. 2011-06-19 18:14:03 +02:00
classes.hpp
clothing.cpp Changing sounds to Action. 2012-08-19 20:11:50 -03:00
clothing.hpp float* -> Vector3, moveToCell -> copyToCell, fixed placeObject() 2012-07-26 16:14:11 +04:00
container.cpp Changing sounds to Action. 2012-08-19 20:11:50 -03:00
container.hpp float* -> Vector3, moveToCell -> copyToCell, fixed placeObject() 2012-07-26 16:14:11 +04:00
creature.cpp code formatting 2012-08-29 21:35:06 +04:00
creature.hpp high-level implementation, unstable 2012-07-30 23:28:14 +04:00
creaturelevlist.cpp
creaturelevlist.hpp
door.cpp Task 339 - Moving all sounds to actions 2012-08-26 11:47:45 -03:00
door.hpp float* -> Vector3, moveToCell -> copyToCell, fixed placeObject() 2012-07-26 16:14:11 +04:00
ingredient.cpp Changing sounds to Action. 2012-08-19 20:11:50 -03:00
ingredient.hpp float* -> Vector3, moveToCell -> copyToCell, fixed placeObject() 2012-07-26 16:14:11 +04:00
itemlevlist.cpp
itemlevlist.hpp more corrections 2011-11-13 18:19:29 -05:00
light.cpp Changing sounds to Action. 2012-08-19 20:11:50 -03:00
light.hpp float* -> Vector3, moveToCell -> copyToCell, fixed placeObject() 2012-07-26 16:14:11 +04:00
lockpick.cpp Changing sounds to Action. 2012-08-19 20:11:50 -03:00
lockpick.hpp float* -> Vector3, moveToCell -> copyToCell, fixed placeObject() 2012-07-26 16:14:11 +04:00
misc.cpp Changing sounds to Action. 2012-08-19 20:11:50 -03:00
misc.hpp float* -> Vector3, moveToCell -> copyToCell, fixed placeObject() 2012-07-26 16:14:11 +04:00
npc.cpp code formatting 2012-08-29 21:35:06 +04:00
npc.hpp high-level implementation, unstable 2012-07-30 23:28:14 +04:00
potion.cpp Changing sounds to Action. 2012-08-19 20:11:50 -03:00
potion.hpp float* -> Vector3, moveToCell -> copyToCell, fixed placeObject() 2012-07-26 16:14:11 +04:00
probe.cpp Changing sounds to Action. 2012-08-19 20:11:50 -03:00
probe.hpp float* -> Vector3, moveToCell -> copyToCell, fixed placeObject() 2012-07-26 16:14:11 +04:00
repair.cpp Changing sounds to Action. 2012-08-19 20:11:50 -03:00
repair.hpp float* -> Vector3, moveToCell -> copyToCell, fixed placeObject() 2012-07-26 16:14:11 +04:00
static.cpp float* -> Vector3, moveToCell -> copyToCell, fixed placeObject() 2012-07-26 16:14:11 +04:00
static.hpp float* -> Vector3, moveToCell -> copyToCell, fixed placeObject() 2012-07-26 16:14:11 +04:00
weapon.cpp Changing sounds to Action. 2012-08-19 20:11:50 -03:00
weapon.hpp float* -> Vector3, moveToCell -> copyToCell, fixed placeObject() 2012-07-26 16:14:11 +04:00