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buffercache.cpp
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Implement releaseGLObjects for cached resources
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2017-08-26 19:29:12 +00:00 |
buffercache.hpp
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Implement releaseGLObjects for cached resources
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2017-08-26 19:29:12 +00:00 |
chunkmanager.cpp
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Implement releaseGLObjects for cached resources
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2017-08-26 19:29:12 +00:00 |
chunkmanager.hpp
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Mark some functions with override
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2017-09-18 01:51:11 -07:00 |
compositemaprenderer.cpp
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Fix timing error
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2018-02-13 18:25:28 +00:00 |
compositemaprenderer.hpp
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Make the CompositeMapRenderer use available time and add related setting
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2018-02-13 00:40:41 +00:00 |
defs.hpp
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material.cpp
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Fall back to non-shader material if creating the shader fails
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2017-11-08 00:24:03 +00:00 |
material.hpp
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Remove unused code
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2017-03-14 19:27:56 +01:00 |
quadtreenode.cpp
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Terrain: remove ref argument that is now always true
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2017-07-19 16:24:35 +02:00 |
quadtreenode.hpp
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Add preloading implementation to QuadTreeWorld
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2017-03-14 19:27:56 +01:00 |
quadtreeworld.cpp
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Merged pull request #1691
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2018-05-23 16:56:36 +02:00 |
quadtreeworld.hpp
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Terrain: use the main camera's viewpoint for intersection tests
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2017-07-19 13:11:44 +02:00 |
storage.hpp
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Add quad tree implementation (no rendering yet)
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2017-03-14 19:27:55 +01:00 |
terraindrawable.cpp
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Skip light collection for far away terrain
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2017-03-14 19:27:56 +01:00 |
terraindrawable.hpp
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Skip light collection for far away terrain
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2017-03-14 19:27:56 +01:00 |
terraingrid.cpp
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Use the View-based preloading for TerrainGrid as well
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2017-03-14 19:27:56 +01:00 |
terraingrid.hpp
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Use the View-based preloading for TerrainGrid as well
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2017-03-14 19:27:56 +01:00 |
texturemanager.cpp
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Make reportStats const
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2017-03-14 19:27:55 +01:00 |
texturemanager.hpp
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Make reportStats const
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2017-03-14 19:27:55 +01:00 |
viewdata.cpp
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Terrain: remove ref argument that is now always true
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2017-07-19 16:24:35 +02:00 |
viewdata.hpp
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Terrain: remove ref argument that is now always true
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2017-07-19 16:24:35 +02:00 |
world.cpp
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Make the CompositeMapRenderer use available time and add related setting
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2018-02-13 00:40:41 +00:00 |
world.hpp
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Make the CompositeMapRenderer use available time and add related setting
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2018-02-13 00:40:41 +00:00 |