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OpenMW/apps/essimporter/importgame.cpp

30 lines
572 B
C++

#include "importgame.hpp"
#include <components/esm/esmreader.hpp>
namespace ESSImport
{
void GAME::load(ESM::ESMReader &esm)
{
esm.getSubNameIs("GMDT");
esm.getSubHeader();
if (esm.getSubSize() == 92)
{
esm.getExact(&mGMDT, 92);
mGMDT.mSecundaPhase = 0;
}
else if (esm.getSubSize() == 96)
{
esm.getT(mGMDT);
}
else
esm.fail("unexpected subrecord size for GAME.GMDT");
mGMDT.mWeatherTransition &= (0x000000ff);
mGMDT.mSecundaPhase &= (0x000000ff);
mGMDT.mMasserPhase &= (0x000000ff);
}
}