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OpenMW/components
2024-04-13 19:51:16 +02:00
..
bsa
bullethelpers
compiler
config Add and register SettingValue stream operators 2024-04-01 00:15:58 +01:00
contentselector Hide things that depend on present-but-inactive game files 2024-04-07 22:12:39 +01:00
crashcatcher
debug
detournavigator Use R-tree for dynamic priority of navmesh async job 2024-04-13 19:51:16 +02:00
esm Use more decomposition, string_view, and implicit sizes in ESM code 2024-03-23 12:15:09 +01:00
esm3 Merge branch 'opencs-projectile-speed' into 'master' 2024-03-28 09:04:50 +00:00
esm4 Merge branch 'esm4scvr' into 'master' 2024-04-12 15:01:46 +00:00
esmloader
esmterrain
fallback
files Merge branch 'portable-launcher' into 'master' 2024-04-10 09:53:07 +00:00
fontloader Optimize bitmap fonts loading 2024-03-27 12:44:35 +04:00
fx
interpreter
l10n
loadinglistener
lua Handle zero length Lua storage files more gracefully (#7823) 2024-03-24 20:05:37 +03:00
lua_ui Simplify detachFromParent 2024-03-28 20:17:05 +01:00
misc Merge branch 'lost-warnings' into 'master' 2024-03-21 07:45:21 +00:00
myguiplatform
navmeshtool
nif
nifbullet
nifosg
platform
process
resource Use R-tree for dynamic priority of navmesh async job 2024-04-13 19:51:16 +02:00
sceneutil Fix weapon sheathing for non-nif meshes 2024-03-25 21:03:59 +00:00
sdlutil
serialization
settings Add a setting to wait for all navmesh jobs on exit 2024-04-13 19:51:16 +02:00
shader
sqlite3
std140
stereo
terrain Report more stats from caches 2024-03-29 14:25:39 +01:00
to_utf8
translation
version
vfs
widgets
CMakeLists.txt Report more stats from caches 2024-03-29 14:25:39 +01:00
doc.hpp