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OpenMW/apps/openmw/mwmechanics
2013-05-03 17:09:09 +01:00
..
activespells.cpp
activespells.hpp
actors.cpp Force character state to update after switching view modes 2013-04-25 07:08:11 -07:00
actors.hpp Force character state to update after switching view modes 2013-04-25 07:08:11 -07:00
aiactivate.cpp
aiactivate.hpp
aiescort.cpp
aiescort.hpp
aifollow.cpp
aifollow.hpp
aipackage.cpp
aipackage.hpp
aisequence.cpp
aisequence.hpp
aitravel.cpp Fargoth quest almost works. There is still a sall problem as the path taken is not exactly the same. I need to copy the exact way morrowind do pathfinding... 2013-05-03 17:09:09 +01:00
aitravel.hpp refactoring 2013-03-31 17:30:03 +00:00
aiwander.cpp Reduce some stdout spam 2013-04-06 04:46:28 -07:00
aiwander.hpp
alchemy.cpp
alchemy.hpp
character.cpp Initialize values 2013-05-02 22:43:21 +04:00
character.hpp Revert "Merge remote-tracking branch 'glorf/acrobatics'" 2013-05-01 16:56:16 +02:00
creaturestats.cpp
creaturestats.hpp
drawstate.hpp
enchanting.cpp Fix enchantment points value 2013-04-29 10:19:09 +02:00
enchanting.hpp Fix enchantment points value 2013-04-29 10:19:09 +02:00
magiceffects.cpp
magiceffects.hpp
mechanicsmanagerimp.cpp Force character state to update after switching view modes 2013-04-25 07:08:11 -07:00
mechanicsmanagerimp.hpp Force character state to update after switching view modes 2013-04-25 07:08:11 -07:00
movement.hpp Store the position and rotation in MWMechanics::Movement 2013-03-30 19:00:46 -07:00
npcstats.cpp Athletics skill increase 2013-04-28 07:53:04 +02:00
npcstats.hpp Companion UI 2013-03-31 13:13:46 +02:00
objects.cpp Rename Mechanics' Activators to Objects 2013-03-31 17:32:38 -07:00
objects.hpp another minor fix 2013-04-01 17:30:54 +02:00
pathfinding.cpp another way to do pathfinding. Slightly less powerfull algorithme in theory, but morrowind pathgrids are so simple it shouldn't be a problem. Hope it solves the bug for KittyCat 2013-04-18 18:35:01 +01:00
pathfinding.hpp more refactoring 2013-04-01 12:38:13 +00:00
repair.cpp
repair.hpp
spells.cpp Fix wrong detection of diseases 2013-04-14 17:51:17 +02:00
spells.hpp
spellsuccess.hpp
stat.hpp