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mirror of https://gitlab.com/OpenMW/openmw.git synced 2025-01-09 12:42:11 +00:00
OpenMW/apps/openmw/mwworld
2014-03-16 20:56:11 +11:00
..
action.cpp
action.hpp
actionalchemy.cpp
actionalchemy.hpp
actionapply.cpp
actionapply.hpp
actiondoor.cpp
actiondoor.hpp
actioneat.cpp moved CellRefList into a separate file 2014-02-23 20:11:05 +01:00
actioneat.hpp
actionequip.cpp
actionequip.hpp
actionopen.cpp
actionopen.hpp
actionread.cpp
actionread.hpp
actionrepair.cpp
actionrepair.hpp
actionsoulgem.cpp
actionsoulgem.hpp
actiontake.cpp
actiontake.hpp
actiontalk.cpp
actiontalk.hpp
actionteleport.cpp Feature #50: Spawn projectiles 2014-03-08 01:31:27 +01:00
actionteleport.hpp
actiontrap.cpp
actiontrap.hpp
cellfunctors.hpp
cellreflist.hpp encapsulated reference collections 2014-02-23 21:21:27 +01:00
cells.cpp keep track of which cells have state that needs to be saved 2014-02-24 10:03:04 +01:00
cells.hpp keep track of which cells have state that needs to be saved 2014-02-24 10:03:04 +01:00
cellstore.cpp keep track of which cells have state that needs to be saved 2014-02-24 10:03:04 +01:00
cellstore.hpp keep track of which cells have state that needs to be saved 2014-02-24 10:03:04 +01:00
class.cpp Feature #1030 - partial fix to stop creatures unable to walk/fly to come out of water. Does not necessarily handle situations where they are already out of water, however. 2014-03-16 08:09:14 +11:00
class.hpp Feature #1030 - partial fix to stop creatures unable to walk/fly to come out of water. Does not necessarily handle situations where they are already out of water, however. 2014-03-16 08:09:14 +11:00
containerstore.cpp Merge branch 'savedgame' 2014-02-01 18:16:32 +01:00
containerstore.hpp moved CellRefList into a separate file 2014-02-23 20:11:05 +01:00
contentloader.hpp
customdata.hpp
esmloader.cpp
esmloader.hpp
esmstore.cpp
esmstore.hpp
failedaction.cpp
failedaction.hpp
fallback.cpp
fallback.hpp
globals.cpp
globals.hpp remove our stdint.h version that uses boost and force usage of system stdint.h 2014-03-05 17:08:58 +01:00
inventorystore.cpp Feature #50: Handle attach & release of projectiles 2014-02-05 05:18:11 +01:00
inventorystore.hpp moved CellRefList into a separate file 2014-02-23 20:11:05 +01:00
livecellref.cpp added support for serialisation of CustomData state 2014-01-30 11:50:13 +01:00
livecellref.hpp Fix linking issues on Windows using MSVC. 2014-02-02 23:59:57 +01:00
localscripts.cpp encapsulated reference collections 2014-02-23 21:21:27 +01:00
localscripts.hpp
manualref.hpp
nullaction.hpp
omwloader.cpp
omwloader.hpp
physicssystem.cpp Cleaned up more inaccurate comments. 2014-03-16 20:56:11 +11:00
physicssystem.hpp
player.cpp moved CellRefList into a separate file 2014-02-23 20:11:05 +01:00
player.hpp
ptr.cpp make Ptr a bit more pointer-like 2014-02-23 18:17:41 +01:00
ptr.hpp moved CellRefList into a separate file 2014-02-23 20:11:05 +01:00
recordcmp.hpp
refdata.cpp
refdata.hpp Fix linking issues on Windows using MSVC. 2014-02-02 23:59:57 +01:00
scene.cpp Bug #416: Workaround for page flipping problem 2014-03-05 22:24:05 +01:00
scene.hpp encapsulated reference collections 2014-02-23 21:21:27 +01:00
store.cpp Merge branch 'savedgame' 2014-02-01 18:16:32 +01:00
store.hpp Terrain: geometry is now loaded in background threads. 2014-03-05 21:46:37 +01:00
timestamp.cpp
timestamp.hpp
weather.cpp moved CellRefList into a separate file 2014-02-23 20:11:05 +01:00
weather.hpp
worldimp.cpp Feature #1030 - partial fix to stop creatures unable to walk/fly to come out of water. Does not necessarily handle situations where they are already out of water, however. 2014-03-16 08:09:14 +11:00
worldimp.hpp reworked code for player positioning on startup and new game 2014-03-13 13:19:32 +01:00