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mirror of https://gitlab.com/OpenMW/openmw.git synced 2025-01-10 15:39:02 +00:00
OpenMW/libs/openengine
2012-04-21 16:57:46 -04:00
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bullet Solid trace 2012-04-21 16:57:46 -04:00
gui fixed the mygui output on console 2012-04-13 19:20:59 +02:00
input Merged openengine into openmw 2012-03-11 18:16:29 +04:00
misc Merged openengine into openmw 2012-03-11 18:16:29 +04:00
ogre don't write to disk 2012-04-12 14:28:35 +02:00
.gitignore Merged openengine into openmw 2012-03-11 18:16:29 +04:00
.gitmodules Merging in master 2012-04-17 18:12:05 -04:00
README Merged openengine into openmw 2012-03-11 18:16:29 +04:00
testall.sh Merged openengine into openmw 2012-03-11 18:16:29 +04:00

OpenEngine README
=================

OpenEngine is a bunch of stand-alone game engine modules collected from the OpenMW project (see http://github.com/korslund/openmw or http://openmw.com ) and from certain other projects.

It is currently a very early work in progress, and development will follow OpenMW closely for a while forward.

OpenEngine will depend heavily on Mangle ( http://github.com/korslund/mangle/ ) and will thus aim to be backend agnostic. When finished it should work with a variety for free and commercial middleware libraries as backends for graphics, sound, physics, input and so on.

All questions can be directed to Nicolay Korslund at korslund@gmail.com

- Nicolay