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base.hpp
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Turn all NIF records into structs
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2020-12-16 01:54:31 +03:00 |
controlled.cpp
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Read BSShaderTextureSet and NiColorInterpolator
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2020-12-15 00:06:43 +03:00 |
controlled.hpp
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Turn all NIF records into structs
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2020-12-16 01:54:31 +03:00 |
controller.cpp
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Read BSShaderTextureSet and NiColorInterpolator
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2020-12-15 00:06:43 +03:00 |
controller.hpp
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Turn all NIF records into structs
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2020-12-16 01:54:31 +03:00 |
data.cpp
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Make NIF particle node handling more generic
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2020-11-30 12:33:18 +03:00 |
data.hpp
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Avoid to use uninitialized variables
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2021-01-09 13:36:40 +04:00 |
effect.cpp
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effect.hpp
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extra.cpp
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Read a few more NIF types
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2020-11-09 00:19:35 +03:00 |
extra.hpp
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Turn all NIF records into structs
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2020-12-16 01:54:31 +03:00 |
niffile.cpp
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Read BSShaderProperty and handle NiGeometry properties
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2020-12-15 00:06:43 +03:00 |
niffile.hpp
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Remove NIFFile settings manager dependency
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2020-11-09 14:24:48 +03:00 |
nifkey.hpp
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Read a few more NIF types
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2020-11-10 22:37:39 +03:00 |
nifstream.cpp
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Use misc/endianness.hpp in components/nif/nifstream
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2021-01-10 16:34:47 +01:00 |
nifstream.hpp
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Use misc/endianness.hpp in components/nif/nifstream
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2021-01-10 16:34:47 +01:00 |
niftypes.hpp
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node.cpp
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node.hpp
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Initialize variables
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2021-01-09 14:21:57 +04:00 |
property.cpp
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Add BSShaderLightingProperty abstraction
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2020-12-15 00:06:43 +03:00 |
property.hpp
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Initialize variables
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2021-01-09 14:21:57 +04:00 |
record.hpp
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Read BSShaderProperty and handle NiGeometry properties
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2020-12-15 00:06:43 +03:00 |
recordptr.hpp
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Turn all NIF records into structs
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2020-12-16 01:54:31 +03:00 |