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65 lines
2.2 KiB
C++
65 lines
2.2 KiB
C++
#include "userdataserializer.hpp"
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#include <components/lua/serialization.hpp>
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#include "object.hpp"
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namespace MWLua
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{
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class Serializer final : public LuaUtil::UserdataSerializer
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{
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public:
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explicit Serializer(bool localSerializer, std::map<int, int>* contentFileMapping)
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: mLocalSerializer(localSerializer)
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, mContentFileMapping(contentFileMapping)
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{
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}
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private:
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// Appends serialized sol::userdata to the end of BinaryData.
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// Returns false if this type of userdata is not supported by this serializer.
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bool serialize(LuaUtil::BinaryData& out, const sol::userdata& data) const override
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{
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if (data.is<GObject>() || data.is<LObject>())
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{
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appendRefNum(out, data.as<Object>().id());
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return true;
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}
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return false;
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}
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// Deserializes userdata of type "typeName" from binaryData. Should push the result on stack using
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// sol::stack::push. Returns false if this type is not supported by this serializer.
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bool deserialize(std::string_view typeName, std::string_view binaryData, lua_State* lua) const override
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{
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if (typeName == sRefNumTypeName)
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{
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ObjectId id = loadRefNum(binaryData);
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if (id.hasContentFile() && mContentFileMapping)
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{
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auto iter = mContentFileMapping->find(id.mContentFile);
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if (iter != mContentFileMapping->end())
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id.mContentFile = iter->second;
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}
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if (mLocalSerializer)
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sol::stack::push<LObject>(lua, LObject(id));
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else
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sol::stack::push<GObject>(lua, GObject(id));
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return true;
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}
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return false;
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}
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bool mLocalSerializer;
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std::map<int, int>* mContentFileMapping;
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};
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std::unique_ptr<LuaUtil::UserdataSerializer> createUserdataSerializer(
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bool local, std::map<int, int>* contentFileMapping)
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{
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return std::make_unique<Serializer>(local, contentFileMapping);
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}
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}
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