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OpenMW/apps/openmw/mwlua/userdataserializer.cpp

65 lines
2.2 KiB
C++

#include "userdataserializer.hpp"
#include <components/lua/serialization.hpp>
#include "object.hpp"
namespace MWLua
{
class Serializer final : public LuaUtil::UserdataSerializer
{
public:
explicit Serializer(bool localSerializer, std::map<int, int>* contentFileMapping)
: mLocalSerializer(localSerializer)
, mContentFileMapping(contentFileMapping)
{
}
private:
// Appends serialized sol::userdata to the end of BinaryData.
// Returns false if this type of userdata is not supported by this serializer.
bool serialize(LuaUtil::BinaryData& out, const sol::userdata& data) const override
{
if (data.is<GObject>() || data.is<LObject>())
{
appendRefNum(out, data.as<Object>().id());
return true;
}
return false;
}
// Deserializes userdata of type "typeName" from binaryData. Should push the result on stack using
// sol::stack::push. Returns false if this type is not supported by this serializer.
bool deserialize(std::string_view typeName, std::string_view binaryData, lua_State* lua) const override
{
if (typeName == sRefNumTypeName)
{
ObjectId id = loadRefNum(binaryData);
if (id.hasContentFile() && mContentFileMapping)
{
auto iter = mContentFileMapping->find(id.mContentFile);
if (iter != mContentFileMapping->end())
id.mContentFile = iter->second;
}
if (mLocalSerializer)
sol::stack::push<LObject>(lua, LObject(id));
else
sol::stack::push<GObject>(lua, GObject(id));
return true;
}
return false;
}
bool mLocalSerializer;
std::map<int, int>* mContentFileMapping;
};
std::unique_ptr<LuaUtil::UserdataSerializer> createUserdataSerializer(
bool local, std::map<int, int>* contentFileMapping)
{
return std::make_unique<Serializer>(local, contentFileMapping);
}
}