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mirror of https://gitlab.com/OpenMW/openmw.git synced 2025-01-01 03:21:41 +00:00
OpenMW/components
elsid 8c6e0866e0
Avoid seek for detecting BSA type
Seek is pretty expensive operation. Try to read first 12 bytes instead.
2024-02-18 14:54:51 +01:00
..
bsa Avoid seek for detecting BSA type 2024-02-18 14:54:51 +01:00
bullethelpers
compiler Parse special characters that have been put back as names too 2024-01-24 18:31:04 +01:00
config Move local variables in components 2024-01-19 16:01:48 +04:00
contentselector Make ContentSelector errors localizable 2024-01-28 11:25:46 +04:00
crashcatcher Make crashCatcherInstall no-op for Android 2024-02-11 03:18:43 +01:00
debug DebugCustomDraw: Correct PerContextProgram use, clean up drawImplementation 2024-02-16 14:43:16 +03:00
detournavigator Update next tile_id when there is a duplicate in navmeshdb 2024-02-07 11:28:34 +01:00
esm Merge branch 'master' into menuscripts 2024-01-27 15:45:31 +01:00
esm3 Merge branch 'dehardcode-skillprogression' into 'master' 2024-02-12 14:10:51 +00:00
esm4 Use forward declaration for VFS::Manager 2024-01-24 21:52:48 +01:00
esmloader
esmterrain Move local variables in components 2024-01-19 16:01:48 +04:00
fallback Correct MaxNumberRipples and Timescale Clouds validation categories 2024-01-26 17:12:58 +03:00
files Localize Launcher and Wizard 2024-02-01 09:47:25 +04:00
fontloader
fx Actually normalize the sun position exposed to post-processing 2024-01-28 05:38:12 +03:00
interpreter
l10n Deploy base Qt translations when needed 2024-02-15 09:26:14 +04:00
loadinglistener
lua Test LuaUtil::safeGet preventing crash 2024-02-14 09:49:32 +01:00
lua_ui Merge branch 'master' into menuscripts 2024-01-27 15:45:31 +01:00
misc Write AiSequence and Script data field by field via decompose function 2024-01-14 23:04:56 +01:00
myguiplatform
navmeshtool
nif Merge branch 'move_components' into 'master' 2024-01-20 15:53:07 +00:00
nifbullet
nifosg Use move semantics for osg::ref_ptr 2024-01-21 13:48:33 +04:00
platform
process
resource Lua: Animation bindings 2024-01-26 21:39:33 +00:00
sceneutil Merge branch 'debugdrawdebugged' into 'master' 2024-02-17 18:56:21 +00:00
sdlutil
serialization
settings Add option to use camera as sound listener 2024-02-13 09:18:18 +00:00
shader Fix some Coverity Scan complaints 2024-02-02 09:28:19 +04:00
sqlite3
std140
stereo
terrain Don't use height cull callback when there's no terrain 2024-01-19 12:24:15 +03:00
to_utf8 Address feedback 2024-01-17 18:10:42 +01:00
translation
version
vfs Convert BsaVersion to enum class 2024-02-18 14:54:51 +01:00
widgets Pass some arguments by references 2024-02-01 10:02:15 +04:00
CMakeLists.txt Deploy base Qt translations when needed 2024-02-15 09:26:14 +04:00
doc.hpp