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OpenMW/components/sceneutil
Bret Curtis bf6daa7269
Merge pull request #2811 from Capostrophic/emitter
Allow particle emitters to be attached to an arbitrary node
2020-04-30 14:56:49 +02:00
..
actorutil.cpp
actorutil.hpp
agentpath.cpp
agentpath.hpp
attach.cpp
attach.hpp
clone.cpp Make particle system cloning map names more sensible 2020-04-29 12:25:52 +03:00
clone.hpp Make particle system cloning map names more sensible 2020-04-29 12:25:52 +03:00
controller.cpp
controller.hpp
detourdebugdraw.cpp Remove unused macro 2020-04-24 20:38:55 +02:00
detourdebugdraw.hpp
lightcontroller.cpp
lightcontroller.hpp
lightmanager.cpp
lightmanager.hpp
lightutil.cpp as it says; revert vismask and uncomplicate openmw 2020-04-20 20:57:38 +02:00
lightutil.hpp as it says; revert vismask and uncomplicate openmw 2020-04-20 20:57:38 +02:00
morphgeometry.cpp
morphgeometry.hpp
mwshadowtechnique.cpp
mwshadowtechnique.hpp
navmesh.cpp
navmesh.hpp
optimizer.cpp
optimizer.hpp as it says; revert vismask and uncomplicate openmw 2020-04-20 20:57:38 +02:00
pathgridutil.cpp Don't add empty PrimitiveSets (prevent undefined behaviour) 2020-04-18 02:38:20 +01:00
pathgridutil.hpp
positionattitudetransform.cpp
positionattitudetransform.hpp
recastmesh.cpp Support recast mesh rendering 2020-03-14 09:38:24 +01:00
recastmesh.hpp Support recast mesh rendering 2020-03-14 09:38:24 +01:00
riggeometry.cpp
riggeometry.hpp
serialize.cpp Add 3 additional classes to be ignored who dumping "showscenegraph" debug output; less spammy 2020-04-27 11:56:10 +02:00
serialize.hpp
shadow.cpp tightscenebound is uncessary after water bbfix 2020-04-27 08:42:46 +02:00
shadow.hpp
skeleton.cpp
skeleton.hpp
statesetupdater.cpp
statesetupdater.hpp
unrefqueue.cpp
unrefqueue.hpp
util.cpp
util.hpp
visitor.cpp
visitor.hpp
waterutil.cpp tightscenebound is uncessary after water bbfix 2020-04-27 08:42:46 +02:00
waterutil.hpp
workqueue.cpp
workqueue.hpp
writescene.cpp Something changed in OSG 3.6 that makes the command "showscenegraph" less useful; it writes out raw data of images to the debug output file openmw.ogst. This commit adds the hint and restores default behaviour found in OSG 3.4 2020-04-27 11:40:49 +02:00
writescene.hpp