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OpenMW/components/sceneutil
Bret Curtis 0c2fea8254
Merge pull request #2932 from elsid/replace_open_threads
Replace OpenThreads by std types
2020-07-04 13:11:23 +02:00
..
actorutil.cpp
actorutil.hpp
agentpath.cpp
agentpath.hpp
attach.cpp Remove unnecessary null check 2020-05-15 10:34:49 +03:00
attach.hpp
clone.cpp profiling 2020-06-13 00:22:28 +02:00
clone.hpp profiling 2020-06-13 00:22:28 +02:00
controller.cpp
controller.hpp
detourdebugdraw.cpp
detourdebugdraw.hpp
lightcontroller.cpp
lightcontroller.hpp
lightmanager.cpp
lightmanager.hpp
lightutil.cpp
lightutil.hpp
morphgeometry.cpp profiling 2020-06-13 00:22:28 +02:00
morphgeometry.hpp
mwshadowtechnique.cpp Replace OpenThreads by std types 2020-06-25 22:16:09 +02:00
mwshadowtechnique.hpp Replace OpenThreads by std types 2020-06-25 22:16:09 +02:00
navmesh.cpp
navmesh.hpp
optimizer.cpp #5463: Optimizer fix, problem was indeed related to tangents not being transformd properly. 2020-06-18 17:23:16 +00:00
optimizer.hpp terrainbased objectpaging 2020-06-13 00:22:27 +02:00
pathgridutil.cpp
pathgridutil.hpp
positionattitudetransform.cpp
positionattitudetransform.hpp
recastmesh.cpp
recastmesh.hpp
riggeometry.cpp profiling 2020-06-13 00:22:28 +02:00
riggeometry.hpp terrainbased objectpaging 2020-06-13 00:22:27 +02:00
serialize.cpp CollisionSwitch and Switch/LOD node fixes 2020-04-30 15:04:57 +03:00
serialize.hpp
shadow.cpp rename to better reflect what is going on per AnyOldName3 comment; added none option 2020-05-01 00:34:31 +02:00
shadow.hpp
skeleton.cpp
skeleton.hpp
statesetupdater.cpp Fix crash in the stateset updater (regression #5478) 2020-06-30 09:01:17 +04:00
statesetupdater.hpp allow statesetupdater as cullcallback = faster + works in paging 2020-06-13 00:22:28 +02:00
unrefqueue.cpp
unrefqueue.hpp
util.cpp
util.hpp
visitor.cpp
visitor.hpp
waterutil.cpp Merge pull request #2799 from Capostrophic/simplewaterfog 2020-05-08 20:48:04 +02:00
waterutil.hpp
workqueue.cpp Use std types for WorkQueue 2020-06-24 21:23:31 +02:00
workqueue.hpp Use std types for WorkQueue 2020-06-24 21:23:31 +02:00
writescene.cpp
writescene.hpp