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mirror of https://gitlab.com/OpenMW/openmw.git synced 2025-01-06 00:55:50 +00:00
OpenMW/components/nif
2023-10-22 11:45:39 +03:00
..
base.cpp
base.hpp
controller.cpp Read bhkBallSocketConstraintChain and BSProceduralLightingController 2023-09-24 20:22:07 +03:00
controller.hpp Read bhkBallSocketConstraintChain and BSProceduralLightingController 2023-09-24 20:22:07 +03:00
data.cpp Read FO4 skinning data 2023-10-04 15:54:28 +03:00
data.hpp Read FO4 skinning data 2023-10-04 15:54:28 +03:00
effect.cpp
effect.hpp
exception.hpp
extra.cpp Read BSPackedCombinedSharedGeomDataExtra 2023-10-20 17:39:58 +03:00
extra.hpp Read BSPackedCombinedSharedGeomDataExtra 2023-10-20 17:39:58 +03:00
niffile.cpp Read NiParticleBomb 2023-10-22 11:45:39 +03:00
niffile.hpp
nifkey.hpp
nifstream.cpp
nifstream.hpp
niftypes.hpp
node.cpp Read BSSubIndexTriShape 2023-10-20 17:02:46 +03:00
node.hpp Read BSSubIndexTriShape 2023-10-20 17:02:46 +03:00
parent.hpp
particle.cpp Read NiParticleBomb 2023-10-22 11:45:39 +03:00
particle.hpp Read NiParticleBomb 2023-10-22 11:45:39 +03:00
physics.cpp Read all Bethesda Havok Action records 2023-09-25 14:45:40 +03:00
physics.hpp Read all Bethesda Havok Action records 2023-09-25 14:45:40 +03:00
property.cpp Read BSWaterShaderProperty and BSSkyShaderProperty 2023-09-22 00:36:41 +03:00
property.hpp Apply soft effect to nifs marked with soft effect flag (developed by Cody Glassman) 2023-09-27 20:41:52 +02:00
record.hpp Read NiParticleBomb 2023-10-22 11:45:39 +03:00
recordptr.hpp Read FO4 skinning data 2023-10-04 15:54:28 +03:00
texture.cpp
texture.hpp