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bsa
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bullethelpers
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compiler
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config
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contentselector
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crashcatcher
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debug
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detournavigator
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Log worldspace in RecastContext
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2023-06-10 13:23:47 +02:00 |
esm
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Merge branch 'fix-#7410' into 'master'
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2023-06-04 11:28:26 +00:00 |
esm3
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Merge schools into skills
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2023-06-26 20:42:52 +02:00 |
esm3terrain
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esm4
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Use zlib directly for ESM4
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2023-06-10 00:12:57 +02:00 |
esmloader
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fallback
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Fix #7423 (too strict fallback validation)
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2023-06-14 20:04:16 +02:00 |
files
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Drop support for --fs-strict
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2023-06-08 21:10:09 +02:00 |
fontloader
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fx
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Set the default to CLAMP_TO_EDGE in case it was not explicity called for
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2023-06-16 09:16:07 +02:00 |
interpreter
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l10n
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Add setting "gmst overrides l10n"
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2023-06-13 10:06:59 +02:00 |
loadinglistener
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lua
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Lua: change obj.rotation from Euler angles to Quaternion
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2023-06-12 00:16:42 +02:00 |
lua_ui
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Drop support for --fs-strict
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2023-06-08 21:10:09 +02:00 |
misc
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Merge branch 'fastandloose' into 'master'
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2023-07-02 19:24:14 +00:00 |
myguiplatform
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Be more explicit about use of CLAMP_TO_EDGE instead of defaulting to GL CLAMP
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2023-06-16 09:16:07 +02:00 |
navmeshtool
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nif
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Templated nif reader function modelled after cc9cii's reader
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2023-06-28 09:27:22 +00:00 |
nifbullet
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nifosg
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platform
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process
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resource
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Drop support for --fs-strict
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2023-06-08 21:10:09 +02:00 |
sceneutil
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Be more explicit about use of CLAMP_TO_EDGE instead of defaulting to GL CLAMP
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2023-06-16 09:16:07 +02:00 |
sdlutil
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serialization
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settings
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Use settings values for Game settings
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2023-07-01 00:59:35 +02:00 |
shader
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Create a stateset for every particle system to create its own defineMap
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2023-06-21 16:13:58 +04:00 |
sqlite3
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std140
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stereo
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Be more explicit about use of CLAMP_TO_EDGE instead of defaulting to GL CLAMP
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2023-06-16 09:16:07 +02:00 |
terrain
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Merge branch 'dev-7019' into 'master'
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2023-06-09 21:25:21 +00:00 |
to_utf8
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translation
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version
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vfs
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Change include guard name
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2023-06-08 21:10:12 +02:00 |
widgets
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CMakeLists.txt
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Use zlib directly for ESM4
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2023-06-10 00:12:57 +02:00 |
doc.hpp
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windows.hpp
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