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OpenMW is an open-source open-world RPG game engine that supports playing Morrowind.
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2011-04-21 18:10:35 +02:00
apps change in multi_es branch broke fps switch; fixed now 2011-04-21 18:10:35 +02:00
cmake Now working mac app bundle generated during build 2011-03-27 23:28:46 +04:00
components Merge remote branch 'corristo/header-refactoring' into header-refactoring 2011-04-08 19:24:21 +02:00
Docs fixed a doxygen input configuration error (components and libs were not documented) 2010-09-25 20:14:01 +02:00
extern Now working mac app bundle generated during build 2011-03-27 23:28:46 +04:00
files Now working mac app bundle generated during build 2011-03-27 23:28:46 +04:00
libs Whitespace changes only tabs->spaces and removal of traling space (including mangle and openengline) 2011-04-03 13:20:42 +02:00
old_d_version Started early work on terrain code (no rendering yet.) 2010-09-27 17:59:47 +02:00
.gitignore WIP Windows build 2010-08-30 02:12:54 +01:00
.gitmodules redirected submodules to my own repositories 2011-01-09 09:20:05 +01:00
CMakeLists.txt Merge remote branch 'corristo/header-refactoring' into header-refactoring 2011-04-08 19:24:21 +02:00
GPL3.txt
README_Mac.md Now working mac app bundle generated during build 2011-03-27 23:28:46 +04:00