mirror of
https://gitlab.com/OpenMW/openmw.git
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ef906cbfa8
Currently, we use a peculiar mapping of ESM classes by their std::type_info::name. This mapping is an undefined behaviour because std::type_info::name is strictly implementation defined. It could return a non-unique value on some platforms. With this PR we use the unsigned int sRecordId of the ESM class as a more efficient lookup type that does not build on undefined behaviour. We can expect marginally faster save-game loading with these changes as well.
90 lines
1.7 KiB
C++
90 lines
1.7 KiB
C++
#include "ptr.hpp"
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#include <cassert>
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#include "containerstore.hpp"
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#include "class.hpp"
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#include "livecellref.hpp"
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unsigned int MWWorld::Ptr::getType() const
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{
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if(mRef != nullptr)
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return mRef->mClass->getType();
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throw std::runtime_error("Can't get type name from an empty object.");
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}
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MWWorld::LiveCellRefBase *MWWorld::Ptr::getBase() const
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{
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if (!mRef)
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throw std::runtime_error ("Can't access cell ref pointed to by null Ptr");
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return mRef;
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}
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MWWorld::CellRef& MWWorld::Ptr::getCellRef() const
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{
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assert(mRef);
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return mRef->mRef;
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}
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MWWorld::RefData& MWWorld::Ptr::getRefData() const
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{
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assert(mRef);
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return mRef->mData;
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}
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void MWWorld::Ptr::setContainerStore (ContainerStore *store)
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{
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assert (store);
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assert (!mCell);
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mContainerStore = store;
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}
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MWWorld::ContainerStore *MWWorld::Ptr::getContainerStore() const
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{
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return mContainerStore;
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}
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MWWorld::Ptr::operator const void *()
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{
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return mRef;
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}
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// -------------------------------------------------------------------------------
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unsigned int MWWorld::ConstPtr::getType() const
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{
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if(mRef != nullptr)
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return mRef->mClass->getType();
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throw std::runtime_error("Can't get type name from an empty object.");
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}
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const MWWorld::LiveCellRefBase *MWWorld::ConstPtr::getBase() const
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{
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if (!mRef)
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throw std::runtime_error ("Can't access cell ref pointed to by null Ptr");
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return mRef;
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}
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void MWWorld::ConstPtr::setContainerStore (const ContainerStore *store)
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{
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assert (store);
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assert (!mCell);
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mContainerStore = store;
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}
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const MWWorld::ContainerStore *MWWorld::ConstPtr::getContainerStore() const
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{
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return mContainerStore;
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}
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MWWorld::ConstPtr::operator const void *()
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{
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return mRef;
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}
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