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agentpath.cpp
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agentpath.hpp
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attach.cpp
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CopyRigVisitor: don't copy unskinned geometry (bug #5280)
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2023-10-07 00:11:31 +03:00 |
attach.hpp
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clearcolor.hpp
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clone.cpp
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clone.hpp
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color.cpp
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color.hpp
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controller.cpp
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Move some objects instead of copying
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2023-07-31 20:43:46 +04:00 |
controller.hpp
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cullsafeboundsvisitor.hpp
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lua - fix bounding box once and for all
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2023-07-04 09:55:11 -07:00 |
depth.cpp
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Add missing array include
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2023-07-29 00:29:03 +02:00 |
depth.hpp
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detourdebugdraw.cpp
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detourdebugdraw.hpp
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extradata.cpp
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support postprocess distortion
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2023-12-21 10:56:38 -08:00 |
extradata.hpp
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support postprocess distortion
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2023-12-21 10:56:38 -08:00 |
keyframe.hpp
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lightcommon.cpp
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lightcommon.hpp
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lightcontroller.cpp
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Support point specular lighting (#6188)
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2023-11-04 17:58:51 +03:00 |
lightcontroller.hpp
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lightingmethod.hpp
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Use settings values for Shaders settings
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2023-10-12 20:43:53 +02:00 |
lightmanager.cpp
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Support point specular lighting (#6188)
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2023-11-04 17:58:51 +03:00 |
lightmanager.hpp
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Use settings values for Shaders settings
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2023-10-12 20:43:53 +02:00 |
lightutil.cpp
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Support point specular lighting (#6188)
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2023-11-04 17:58:51 +03:00 |
lightutil.hpp
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morphgeometry.cpp
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morphgeometry.hpp
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mwshadowtechnique.cpp
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mwshadowtechnique.hpp
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navmesh.cpp
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navmesh.hpp
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nodecallback.hpp
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optimizer.cpp
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optimizer.hpp
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osgacontroller.cpp
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osgacontroller.hpp
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pathgridutil.cpp
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pathgridutil.hpp
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positionattitudetransform.cpp
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positionattitudetransform.hpp
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recastmesh.cpp
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recastmesh.hpp
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riggeometry.cpp
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Streamline passing influence data to skinning
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2023-12-08 20:58:34 +03:00 |
riggeometry.hpp
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Streamline passing influence data to skinning
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2023-12-08 20:58:34 +03:00 |
riggeometryosgaextension.cpp
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Do not copy osg::ref_ptr when possible
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2023-07-31 20:43:46 +04:00 |
riggeometryosgaextension.hpp
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rtt.cpp
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Use settings values for Shaders settings
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2023-10-12 20:43:53 +02:00 |
rtt.hpp
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Use settings values for Shaders settings
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2023-10-12 20:43:53 +02:00 |
screencapture.cpp
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Move some objects instead of copying
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2023-07-31 20:43:46 +04:00 |
screencapture.hpp
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serialize.cpp
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Handle NiFogProperty (feature #5173)
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2023-12-09 17:13:16 +03:00 |
serialize.hpp
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shadow.cpp
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Use settings values for Shadows settings
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2023-11-02 16:36:44 +01:00 |
shadow.hpp
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Use settings values for Shadows settings
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2023-11-02 16:36:44 +01:00 |
shadowsbin.cpp
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shadowsbin.hpp
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skeleton.cpp
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skeleton.hpp
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statesetupdater.cpp
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statesetupdater.hpp
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textkeymap.hpp
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Filter evade directions by supported animations
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2023-07-22 17:30:40 +02:00 |
unrefqueue.cpp
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unrefqueue.hpp
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util.cpp
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Move FindLowestUnusedTexUnitVisitor to unnamed namespace
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2024-01-15 22:23:59 +01:00 |
util.hpp
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Use settings values for Shaders settings
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2023-10-12 20:43:53 +02:00 |
visitor.cpp
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visitor.hpp
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waterutil.cpp
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waterutil.hpp
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workqueue.cpp
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workqueue.hpp
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writescene.cpp
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writescene.hpp
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