mirror of
https://gitlab.com/OpenMW/openmw.git
synced 2025-01-09 21:42:13 +00:00
2c70a93553
Conflicts: apps/openmw/mwclass/npc.cpp apps/openmw/mwclass/npc.hpp
924 lines
32 KiB
C++
924 lines
32 KiB
C++
|
|
#include "dialoguemanager.hpp"
|
|
|
|
#include <cctype>
|
|
#include <algorithm>
|
|
#include <iterator>
|
|
|
|
#include <components/esm/loaddial.hpp>
|
|
|
|
#include <components/esm_store/store.hpp>
|
|
|
|
#include "../mwbase/environment.hpp"
|
|
#include "../mwbase/world.hpp"
|
|
|
|
#include "../mwworld/class.hpp"
|
|
#include "../mwworld/refdata.hpp"
|
|
#include "../mwworld/player.hpp"
|
|
#include "../mwworld/containerstore.hpp"
|
|
|
|
#include "../mwinput/inputmanager.hpp"
|
|
#include "../mwgui/dialogue.hpp"
|
|
#include "../mwgui/window_manager.hpp"
|
|
|
|
#include "journal.hpp"
|
|
|
|
#include <iostream>
|
|
|
|
#include "../mwscript/extensions.hpp"
|
|
#include "../mwscript/scriptmanager.hpp"
|
|
|
|
#include <components/compiler/exception.hpp>
|
|
#include <components/compiler/errorhandler.hpp>
|
|
#include <components/compiler/scanner.hpp>
|
|
#include <components/compiler/locals.hpp>
|
|
#include <components/compiler/output.hpp>
|
|
#include <components/interpreter/interpreter.hpp>
|
|
|
|
#include "../mwscript/compilercontext.hpp"
|
|
#include "../mwscript/interpretercontext.hpp"
|
|
#include <components/compiler/scriptparser.hpp>
|
|
|
|
#include "../mwclass/npc.hpp"
|
|
#include "../mwmechanics/npcstats.hpp"
|
|
|
|
namespace
|
|
{
|
|
std::string toLower (const std::string& name)
|
|
{
|
|
std::string lowerCase;
|
|
|
|
std::transform (name.begin(), name.end(), std::back_inserter (lowerCase),
|
|
(int(*)(int)) std::tolower);
|
|
|
|
return lowerCase;
|
|
}
|
|
|
|
bool stringCompareNoCase (std::string first, std::string second)
|
|
{
|
|
unsigned int i=0;
|
|
while ( (i<first.length()) && (i<second.length()) )
|
|
{
|
|
if (tolower(first[i])<tolower(second[i])) return true;
|
|
else if (tolower(first[i])>tolower(second[i])) return false;
|
|
++i;
|
|
}
|
|
if (first.length()<second.length())
|
|
return true;
|
|
else
|
|
return false;
|
|
}
|
|
|
|
template<typename T1, typename T2>
|
|
bool selectCompare (char comp, T1 value1, T2 value2)
|
|
{
|
|
switch (comp)
|
|
{
|
|
case '0': return value1==value2;
|
|
case '1': return value1!=value2;
|
|
case '2': return value1>value2;
|
|
case '3': return value1>=value2;
|
|
case '4': return value1<value2;
|
|
case '5': return value1<=value2;
|
|
}
|
|
|
|
throw std::runtime_error ("unknown compare type in dialogue info select");
|
|
}
|
|
|
|
template<typename T>
|
|
bool checkLocal (char comp, const std::string& name, T value, const MWWorld::Ptr& actor,
|
|
const ESMS::ESMStore& store)
|
|
{
|
|
std::string scriptName = MWWorld::Class::get (actor).getScript (actor);
|
|
|
|
if (scriptName.empty())
|
|
return false; // no script
|
|
|
|
const ESM::Script *script = store.scripts.find (scriptName);
|
|
|
|
int i = 0;
|
|
|
|
for (; i<static_cast<int> (script->varNames.size()); ++i)
|
|
if (script->varNames[i]==name)
|
|
break;
|
|
|
|
if (i>=static_cast<int> (script->varNames.size()))
|
|
return false; // script does not have a variable of this name
|
|
|
|
const MWScript::Locals& locals = actor.getRefData().getLocals();
|
|
|
|
if (i<script->data.numShorts)
|
|
return selectCompare (comp, locals.mShorts[i], value);
|
|
else
|
|
i -= script->data.numShorts;
|
|
|
|
if (i<script->data.numLongs)
|
|
return selectCompare (comp, locals.mLongs[i], value);
|
|
else
|
|
i -= script->data.numShorts;
|
|
|
|
return selectCompare (comp, locals.mFloats.at (i), value);
|
|
}
|
|
|
|
template<typename T>
|
|
bool checkGlobal (char comp, const std::string& name, T value)
|
|
{
|
|
switch (MWBase::Environment::get().getWorld()->getGlobalVariableType (name))
|
|
{
|
|
case 's':
|
|
return selectCompare (comp, MWBase::Environment::get().getWorld()->getGlobalVariable (name).mShort, value);
|
|
|
|
case 'l':
|
|
|
|
return selectCompare (comp, MWBase::Environment::get().getWorld()->getGlobalVariable (name).mLong, value);
|
|
|
|
case 'f':
|
|
|
|
return selectCompare (comp, MWBase::Environment::get().getWorld()->getGlobalVariable (name).mFloat, value);
|
|
|
|
case ' ':
|
|
|
|
MWBase::Environment::get().getWorld()->getGlobalVariable (name); // trigger exception
|
|
break;
|
|
|
|
default:
|
|
|
|
throw std::runtime_error ("unsupported gobal variable type");
|
|
}
|
|
|
|
return false;
|
|
}
|
|
}
|
|
|
|
namespace MWDialogue
|
|
{
|
|
|
|
//helper function
|
|
std::string::size_type find_str_ci(const std::string& str, const std::string& substr,size_t pos)
|
|
{
|
|
return toLower(str).find(toLower(substr),pos);
|
|
}
|
|
|
|
bool DialogueManager::functionFilter(const MWWorld::Ptr& actor, const ESM::DialInfo& info,bool choice)
|
|
{
|
|
bool isCreature = (actor.getTypeName() != typeid(ESM::NPC).name());
|
|
|
|
for (std::vector<ESM::DialInfo::SelectStruct>::const_iterator iter (info.selects.begin());
|
|
iter != info.selects.end(); ++iter)
|
|
{
|
|
ESM::DialInfo::SelectStruct select = *iter;
|
|
char type = select.selectRule[1];
|
|
if(type == '1')
|
|
{
|
|
char comp = select.selectRule[4];
|
|
std::string name = select.selectRule.substr (5);
|
|
std::string function = select.selectRule.substr(2,2);
|
|
|
|
int ifunction;
|
|
std::istringstream iss(function);
|
|
iss >> ifunction;
|
|
switch(ifunction)
|
|
{
|
|
case 39://PC Expelled
|
|
if(!selectCompare<int,int>(comp,0,select.i)) return false;
|
|
break;
|
|
|
|
case 40://PC Common Disease
|
|
if(!selectCompare<int,int>(comp,0,select.i)) return false;
|
|
break;
|
|
|
|
case 41://PC Blight Disease
|
|
if(!selectCompare<int,int>(comp,0,select.i)) return false;
|
|
break;
|
|
|
|
case 43://PC Crime level
|
|
if(!selectCompare<int,int>(comp,0,select.i)) return false;
|
|
break;
|
|
|
|
case 46://Same faction
|
|
{
|
|
if (isCreature)
|
|
return false;
|
|
|
|
MWMechanics::NpcStats PCstats = MWWorld::Class::get(MWBase::Environment::get().getWorld()->getPlayer().getPlayer()).getNpcStats(MWBase::Environment::get().getWorld()->getPlayer().getPlayer());
|
|
MWMechanics::NpcStats NPCstats = MWWorld::Class::get(actor).getNpcStats(actor);
|
|
int sameFaction = 0;
|
|
if(!NPCstats.getFactionRanks().empty())
|
|
{
|
|
std::string NPCFaction = NPCstats.getFactionRanks().begin()->first;
|
|
if(PCstats.getFactionRanks().find(toLower(NPCFaction)) != PCstats.getFactionRanks().end()) sameFaction = 1;
|
|
}
|
|
if(!selectCompare<int,int>(comp,sameFaction,select.i)) return false;
|
|
}
|
|
break;
|
|
|
|
case 48://Detected
|
|
if(!selectCompare<int,int>(comp,1,select.i)) return false;
|
|
break;
|
|
|
|
case 49://Alarmed
|
|
if(!selectCompare<int,int>(comp,0,select.i)) return false;
|
|
break;
|
|
|
|
case 50://choice
|
|
if(choice)
|
|
{
|
|
if(!selectCompare<int,int>(comp,mChoice,select.i)) return false;
|
|
}
|
|
break;
|
|
|
|
case 60://PC Vampire
|
|
if(!selectCompare<int,int>(comp,0,select.i)) return false;
|
|
break;
|
|
|
|
case 61://Level
|
|
if(!selectCompare<int,int>(comp,1,select.i)) return false;
|
|
break;
|
|
|
|
case 62://Attacked
|
|
if(!selectCompare<int,int>(comp,0,select.i)) return false;
|
|
break;
|
|
|
|
case 63://Talked to PC
|
|
if(!selectCompare<int,int>(comp,0,select.i)) return false;
|
|
break;
|
|
|
|
case 64://PC Health
|
|
if(!selectCompare<int,int>(comp,50,select.i)) return false;
|
|
break;
|
|
|
|
case 65://Creature target
|
|
if(!selectCompare<int,int>(comp,0,select.i)) return false;
|
|
break;
|
|
|
|
case 66://Friend hit
|
|
if(!selectCompare<int,int>(comp,0,select.i)) return false;
|
|
break;
|
|
|
|
case 67://Fight
|
|
if(!selectCompare<int,int>(comp,0,select.i)) return false;
|
|
break;
|
|
|
|
case 68://Hello????
|
|
if(!selectCompare<int,int>(comp,0,select.i)) return false;
|
|
break;
|
|
|
|
case 69://Alarm
|
|
if(!selectCompare<int,int>(comp,0,select.i)) return false;
|
|
break;
|
|
|
|
case 70://Flee
|
|
if(!selectCompare<int,int>(comp,0,select.i)) return false;
|
|
break;
|
|
|
|
case 71://Should Attack
|
|
if(!selectCompare<int,int>(comp,0,select.i)) return false;
|
|
break;
|
|
|
|
default:
|
|
break;
|
|
|
|
}
|
|
}
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
bool DialogueManager::isMatching (const MWWorld::Ptr& actor,
|
|
const ESM::DialInfo::SelectStruct& select) const
|
|
{
|
|
bool isCreature = (actor.getTypeName() != typeid(ESM::NPC).name());
|
|
|
|
char type = select.selectRule[1];
|
|
|
|
if (type!='0')
|
|
{
|
|
char comp = select.selectRule[4];
|
|
std::string name = select.selectRule.substr (5);
|
|
std::string function = select.selectRule.substr(1,2);
|
|
|
|
switch (type)
|
|
{
|
|
case '1': // function
|
|
|
|
return true; // Done elsewhere.
|
|
|
|
case '2': // global
|
|
|
|
if (select.type==ESM::VT_Short || select.type==ESM::VT_Int ||
|
|
select.type==ESM::VT_Long)
|
|
{
|
|
if (!checkGlobal (comp, toLower (name), select.i))
|
|
return false;
|
|
}
|
|
else if (select.type==ESM::VT_Float)
|
|
{
|
|
if (!checkGlobal (comp, toLower (name), select.f))
|
|
return false;
|
|
}
|
|
else
|
|
throw std::runtime_error (
|
|
"unsupported variable type in dialogue info select");
|
|
|
|
return true;
|
|
|
|
case '3': // local
|
|
|
|
if (select.type==ESM::VT_Short || select.type==ESM::VT_Int ||
|
|
select.type==ESM::VT_Long)
|
|
{
|
|
if (!checkLocal (comp, toLower (name), select.i, actor,
|
|
MWBase::Environment::get().getWorld()->getStore()))
|
|
return false;
|
|
}
|
|
else if (select.type==ESM::VT_Float)
|
|
{
|
|
if (!checkLocal (comp, toLower (name), select.f, actor,
|
|
MWBase::Environment::get().getWorld()->getStore()))
|
|
return false;
|
|
}
|
|
else
|
|
throw std::runtime_error (
|
|
"unsupported variable type in dialogue info select");
|
|
|
|
return true;
|
|
|
|
case '4'://journal
|
|
if(select.type==ESM::VT_Int)
|
|
{
|
|
if(!selectCompare<int,int>(comp,MWBase::Environment::get().getJournal()->getJournalIndex(toLower(name)),select.i)) return false;
|
|
}
|
|
else
|
|
throw std::runtime_error (
|
|
"unsupported variable type in dialogue info select");
|
|
|
|
return true;
|
|
|
|
case '5'://item
|
|
{
|
|
MWWorld::Ptr player = MWBase::Environment::get().getWorld()->getPlayer().getPlayer();
|
|
MWWorld::ContainerStore& store = MWWorld::Class::get (player).getContainerStore (player);
|
|
|
|
int sum = 0;
|
|
|
|
for (MWWorld::ContainerStoreIterator iter (store.begin()); iter!=store.end(); ++iter)
|
|
if (toLower(iter->getCellRef().refID) == toLower(name))
|
|
sum += iter->getRefData().getCount();
|
|
if(!selectCompare<int,int>(comp,sum,select.i)) return false;
|
|
}
|
|
|
|
return true;
|
|
|
|
|
|
case '6'://dead
|
|
if(!selectCompare<int,int>(comp,0,select.i)) return false;
|
|
|
|
case '7':// not ID
|
|
if(select.type==ESM::VT_String ||select.type==ESM::VT_Int)//bug in morrowind here? it's not a short, it's a string
|
|
{
|
|
int isID = int(toLower(name)==toLower(MWWorld::Class::get (actor).getId (actor)));
|
|
if (selectCompare<int,int>(comp,!isID,select.i)) return false;
|
|
}
|
|
else
|
|
throw std::runtime_error (
|
|
"unsupported variable type in dialogue info select");
|
|
|
|
return true;
|
|
|
|
case '8':// not faction
|
|
if (isCreature)
|
|
return false;
|
|
|
|
if(select.type==ESM::VT_Int)
|
|
{
|
|
MWWorld::LiveCellRef<ESM::NPC>* npc = actor.get<ESM::NPC>();
|
|
int isFaction = int(toLower(npc->base->faction) == toLower(name));
|
|
if(selectCompare<int,int>(comp,!isFaction,select.i))
|
|
return false;
|
|
}
|
|
else
|
|
throw std::runtime_error (
|
|
"unsupported variable type in dialogue info select");
|
|
|
|
return true;
|
|
|
|
case '9':// not class
|
|
if (isCreature)
|
|
return false;
|
|
|
|
if(select.type==ESM::VT_Int)
|
|
{
|
|
MWWorld::LiveCellRef<ESM::NPC>* npc = actor.get<ESM::NPC>();
|
|
int isClass = int(toLower(npc->base->cls) == toLower(name));
|
|
if(selectCompare<int,int>(comp,!isClass,select.i))
|
|
return false;
|
|
}
|
|
else
|
|
throw std::runtime_error (
|
|
"unsupported variable type in dialogue info select");
|
|
|
|
return true;
|
|
|
|
case 'A'://not Race
|
|
if (isCreature)
|
|
return false;
|
|
|
|
if(select.type==ESM::VT_Int)
|
|
{
|
|
MWWorld::LiveCellRef<ESM::NPC>* npc = actor.get<ESM::NPC>();
|
|
int isRace = int(toLower(npc->base->race) == toLower(name));
|
|
if(selectCompare<int,int>(comp,!isRace,select.i))
|
|
return false;
|
|
}
|
|
else
|
|
throw std::runtime_error (
|
|
"unsupported variable type in dialogue info select");
|
|
|
|
return true;
|
|
|
|
case 'B'://not Cell
|
|
if(select.type==ESM::VT_Int)
|
|
{
|
|
int isCell = int(toLower(actor.getCell()->cell->name) == toLower(name));
|
|
if(selectCompare<int,int>(comp,!isCell,select.i))
|
|
return false;
|
|
}
|
|
else
|
|
throw std::runtime_error (
|
|
"unsupported variable type in dialogue info select");
|
|
return true;
|
|
|
|
case 'C'://not local
|
|
if (select.type==ESM::VT_Short || select.type==ESM::VT_Int ||
|
|
select.type==ESM::VT_Long)
|
|
{
|
|
if (checkLocal (comp, toLower (name), select.i, actor,
|
|
MWBase::Environment::get().getWorld()->getStore()))
|
|
return false;
|
|
}
|
|
else if (select.type==ESM::VT_Float)
|
|
{
|
|
if (checkLocal (comp, toLower (name), select.f, actor,
|
|
MWBase::Environment::get().getWorld()->getStore()))
|
|
return false;
|
|
}
|
|
else
|
|
throw std::runtime_error (
|
|
"unsupported variable type in dialogue info select");
|
|
return true;
|
|
|
|
|
|
default:
|
|
|
|
std::cout << "unchecked select: " << type << " " << comp << " " << name << std::endl;
|
|
}
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
bool DialogueManager::isMatching (const MWWorld::Ptr& actor, const ESM::DialInfo& info) const
|
|
{
|
|
bool isCreature = (actor.getTypeName() != typeid(ESM::NPC).name());
|
|
|
|
// actor id
|
|
if (!info.actor.empty())
|
|
if (toLower (info.actor)!=MWWorld::Class::get (actor).getId (actor))
|
|
return false;
|
|
|
|
//NPC race
|
|
if (!info.race.empty())
|
|
{
|
|
if (isCreature)
|
|
return false;
|
|
|
|
MWWorld::LiveCellRef<ESM::NPC> *cellRef = actor.get<ESM::NPC>();
|
|
|
|
if (!cellRef)
|
|
return false;
|
|
|
|
if (toLower (info.race)!=toLower (cellRef->base->race))
|
|
return false;
|
|
}
|
|
|
|
//NPC class
|
|
if (!info.clas.empty())
|
|
{
|
|
if (isCreature)
|
|
return false;
|
|
|
|
MWWorld::LiveCellRef<ESM::NPC> *cellRef = actor.get<ESM::NPC>();
|
|
|
|
if (!cellRef)
|
|
return false;
|
|
|
|
if (toLower (info.clas)!=toLower (cellRef->base->cls))
|
|
return false;
|
|
}
|
|
|
|
//NPC faction
|
|
if (!info.npcFaction.empty())
|
|
{
|
|
if (isCreature)
|
|
return false;
|
|
|
|
//MWWorld::Class npcClass = MWWorld::Class::get(actor);
|
|
MWMechanics::NpcStats stats = MWWorld::Class::get(actor).getNpcStats(actor);
|
|
std::map<std::string,int>::iterator it = stats.getFactionRanks().find(toLower(info.npcFaction));
|
|
if(it!=stats.getFactionRanks().end())
|
|
{
|
|
//check rank
|
|
if(it->second < (int)info.data.rank) return false;
|
|
}
|
|
else
|
|
{
|
|
//not in the faction
|
|
return false;
|
|
}
|
|
}
|
|
|
|
// TODO check player faction
|
|
if(!info.pcFaction.empty())
|
|
{
|
|
MWMechanics::NpcStats stats = MWWorld::Class::get(MWBase::Environment::get().getWorld()->getPlayer().getPlayer()).getNpcStats(MWBase::Environment::get().getWorld()->getPlayer().getPlayer());
|
|
std::map<std::string,int>::iterator it = stats.getFactionRanks().find(toLower(info.pcFaction));
|
|
if(it!=stats.getFactionRanks().end())
|
|
{
|
|
//check rank
|
|
if(it->second < (int)info.data.PCrank) return false;
|
|
}
|
|
else
|
|
{
|
|
//not in the faction
|
|
return false;
|
|
}
|
|
}
|
|
|
|
//check gender
|
|
if (!isCreature)
|
|
{
|
|
MWWorld::LiveCellRef<ESM::NPC>* npc = actor.get<ESM::NPC>();
|
|
if(npc->base->flags&npc->base->Female)
|
|
{
|
|
if(static_cast<int> (info.data.gender)==0) return false;
|
|
}
|
|
else
|
|
{
|
|
if(static_cast<int> (info.data.gender)==1) return false;
|
|
}
|
|
}
|
|
|
|
// check cell
|
|
if (!info.cell.empty())
|
|
if (MWBase::Environment::get().getWorld()->getPlayer().getPlayer().getCell()->cell->name != info.cell)
|
|
return false;
|
|
|
|
// TODO check DATAstruct
|
|
for (std::vector<ESM::DialInfo::SelectStruct>::const_iterator iter (info.selects.begin());
|
|
iter != info.selects.end(); ++iter)
|
|
if (!isMatching (actor, *iter))
|
|
return false;
|
|
|
|
return true;
|
|
}
|
|
|
|
DialogueManager::DialogueManager (const Compiler::Extensions& extensions) :
|
|
mCompilerContext (MWScript::CompilerContext::Type_Dialgoue),
|
|
mErrorStream(std::cout.rdbuf()),mErrorHandler(mErrorStream)
|
|
{
|
|
mChoice = -1;
|
|
mIsInChoice = false;
|
|
mCompilerContext.setExtensions (&extensions);
|
|
mDialogueMap.clear();
|
|
mActorKnownTopics.clear();
|
|
ESMS::RecListCaseT<ESM::Dialogue>::MapType dialogueList = MWBase::Environment::get().getWorld()->getStore().dialogs.list;
|
|
for(ESMS::RecListCaseT<ESM::Dialogue>::MapType::iterator it = dialogueList.begin(); it!=dialogueList.end();it++)
|
|
{
|
|
mDialogueMap[toLower(it->first)] = it->second;
|
|
}
|
|
}
|
|
|
|
void DialogueManager::addTopic(std::string topic)
|
|
{
|
|
mKnownTopics[toLower(topic)] = true;
|
|
}
|
|
|
|
void DialogueManager::parseText(std::string text)
|
|
{
|
|
std::list<std::string>::iterator it;
|
|
for(it = mActorKnownTopics.begin();it != mActorKnownTopics.end();++it)
|
|
{
|
|
size_t pos = find_str_ci(text,*it,0);
|
|
if(pos !=std::string::npos)
|
|
{
|
|
if(pos==0)
|
|
{
|
|
mKnownTopics[*it] = true;
|
|
}
|
|
else if(text.substr(pos -1,1) == " ")
|
|
{
|
|
mKnownTopics[*it] = true;
|
|
}
|
|
}
|
|
}
|
|
updateTopics();
|
|
}
|
|
|
|
void DialogueManager::startDialogue (const MWWorld::Ptr& actor)
|
|
{
|
|
mChoice = -1;
|
|
mIsInChoice = false;
|
|
|
|
mActor = actor;
|
|
|
|
mActorKnownTopics.clear();
|
|
|
|
//initialise the GUI
|
|
MWBase::Environment::get().getWindowManager()->pushGuiMode(MWGui::GM_Dialogue);
|
|
MWGui::DialogueWindow* win = MWBase::Environment::get().getWindowManager()->getDialogueWindow();
|
|
win->startDialogue(actor, MWWorld::Class::get (actor).getName (actor));
|
|
|
|
//setup the list of topics known by the actor. Topics who are also on the knownTopics list will be added to the GUI
|
|
updateTopics();
|
|
|
|
//greeting
|
|
bool greetingFound = false;
|
|
//ESMS::RecListT<ESM::Dialogue>::MapType dialogueList = MWBase::Environment::get().getWorld()->getStore().dialogs.list;
|
|
ESMS::RecListCaseT<ESM::Dialogue>::MapType dialogueList = MWBase::Environment::get().getWorld()->getStore().dialogs.list;
|
|
for(ESMS::RecListCaseT<ESM::Dialogue>::MapType::iterator it = dialogueList.begin(); it!=dialogueList.end();it++)
|
|
{
|
|
ESM::Dialogue ndialogue = it->second;
|
|
if(ndialogue.type == ESM::Dialogue::Greeting)
|
|
{
|
|
if (greetingFound) break;
|
|
for (std::vector<ESM::DialInfo>::const_iterator iter (it->second.mInfo.begin());
|
|
iter!=it->second.mInfo.end(); ++iter)
|
|
{
|
|
if (isMatching (actor, *iter) && functionFilter(mActor,*iter,true))
|
|
{
|
|
if (!iter->sound.empty())
|
|
{
|
|
// TODO play sound
|
|
}
|
|
|
|
std::string text = iter->response;
|
|
parseText(text);
|
|
win->addText(iter->response);
|
|
executeScript(iter->resultScript);
|
|
greetingFound = true;
|
|
mLastTopic = it->first;
|
|
mLastDialogue = *iter;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
bool DialogueManager::compile (const std::string& cmd,std::vector<Interpreter::Type_Code>& code)
|
|
{
|
|
try
|
|
{
|
|
mErrorHandler.reset();
|
|
|
|
std::istringstream input (cmd + "\n");
|
|
|
|
Compiler::Scanner scanner (mErrorHandler, input, mCompilerContext.getExtensions());
|
|
|
|
Compiler::Locals locals;
|
|
|
|
std::string actorScript = MWWorld::Class::get (mActor).getScript (mActor);
|
|
|
|
if (!actorScript.empty())
|
|
{
|
|
// grab local variables from actor's script, if available.
|
|
locals = MWBase::Environment::get().getScriptManager()->getLocals (actorScript);
|
|
}
|
|
|
|
Compiler::ScriptParser parser(mErrorHandler,mCompilerContext, locals, false);
|
|
|
|
scanner.scan (parser);
|
|
if(mErrorHandler.isGood())
|
|
{
|
|
parser.getCode(code);
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
catch (const Compiler::SourceException& /* error */)
|
|
{
|
|
// error has already been reported via error handler
|
|
}
|
|
catch (const std::exception& error)
|
|
{
|
|
printError (std::string ("An exception has been thrown: ") + error.what());
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
void DialogueManager::executeScript(std::string script)
|
|
{
|
|
std::vector<Interpreter::Type_Code> code;
|
|
if(compile(script,code))
|
|
{
|
|
try
|
|
{
|
|
MWScript::InterpreterContext interpreterContext(&mActor.getRefData().getLocals(),mActor);
|
|
Interpreter::Interpreter interpreter;
|
|
MWScript::installOpcodes (interpreter);
|
|
interpreter.run (&code[0], code.size(), interpreterContext);
|
|
}
|
|
catch (const std::exception& error)
|
|
{
|
|
printError (std::string ("An exception has been thrown: ") + error.what());
|
|
}
|
|
}
|
|
}
|
|
|
|
void DialogueManager::updateTopics()
|
|
{
|
|
std::list<std::string> keywordList;
|
|
int choice = mChoice;
|
|
mChoice = -1;
|
|
mActorKnownTopics.clear();
|
|
MWGui::DialogueWindow* win = MWBase::Environment::get().getWindowManager()->getDialogueWindow();
|
|
ESMS::RecListCaseT<ESM::Dialogue>::MapType dialogueList = MWBase::Environment::get().getWorld()->getStore().dialogs.list;
|
|
for(ESMS::RecListCaseT<ESM::Dialogue>::MapType::iterator it = dialogueList.begin(); it!=dialogueList.end();it++)
|
|
{
|
|
ESM::Dialogue ndialogue = it->second;
|
|
if(ndialogue.type == ESM::Dialogue::Topic)
|
|
{
|
|
for (std::vector<ESM::DialInfo>::const_iterator iter (it->second.mInfo.begin());
|
|
iter!=it->second.mInfo.end(); ++iter)
|
|
{
|
|
if (isMatching (mActor, *iter) && functionFilter(mActor,*iter,true))
|
|
{
|
|
mActorKnownTopics.push_back(toLower(it->first));
|
|
//does the player know the topic?
|
|
if(mKnownTopics.find(toLower(it->first)) != mKnownTopics.end())
|
|
{
|
|
keywordList.push_back(it->first);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
// check the available services of this actor
|
|
int services = 0;
|
|
if (mActor.getTypeName() == typeid(ESM::NPC).name())
|
|
{
|
|
MWWorld::LiveCellRef<ESM::NPC>* ref = mActor.get<ESM::NPC>();
|
|
if (ref->base->hasAI)
|
|
services = ref->base->AI.services;
|
|
}
|
|
else if (mActor.getTypeName() == typeid(ESM::Creature).name())
|
|
{
|
|
MWWorld::LiveCellRef<ESM::Creature>* ref = mActor.get<ESM::Creature>();
|
|
if (ref->base->hasAI)
|
|
services = ref->base->AI.services;
|
|
}
|
|
|
|
if (services & ESM::NPC::Weapon
|
|
|| services & ESM::NPC::Armor
|
|
|| services & ESM::NPC::Clothing
|
|
|| services & ESM::NPC::Books
|
|
|| services & ESM::NPC::Ingredients
|
|
|| services & ESM::NPC::Picks
|
|
|| services & ESM::NPC::Probes
|
|
|| services & ESM::NPC::Lights
|
|
|| services & ESM::NPC::Apparatus
|
|
|| services & ESM::NPC::RepairItem
|
|
|| services & ESM::NPC::Misc)
|
|
win->setShowTrade(true);
|
|
else
|
|
win->setShowTrade(false);
|
|
|
|
// sort again, because the previous sort was case-sensitive
|
|
keywordList.sort(stringCompareNoCase);
|
|
win->setKeywords(keywordList);
|
|
|
|
mChoice = choice;
|
|
}
|
|
|
|
void DialogueManager::keywordSelected(std::string keyword)
|
|
{
|
|
if(!mIsInChoice)
|
|
{
|
|
if(mDialogueMap.find(keyword) != mDialogueMap.end())
|
|
{
|
|
ESM::Dialogue ndialogue = mDialogueMap[keyword];
|
|
if(ndialogue.type == ESM::Dialogue::Topic)
|
|
{
|
|
for (std::vector<ESM::DialInfo>::const_iterator iter = ndialogue.mInfo.begin();
|
|
iter!=ndialogue.mInfo.end(); ++iter)
|
|
{
|
|
if (isMatching (mActor, *iter) && functionFilter(mActor,*iter,true))
|
|
{
|
|
std::string text = iter->response;
|
|
std::string script = iter->resultScript;
|
|
|
|
parseText(text);
|
|
|
|
MWGui::DialogueWindow* win = MWBase::Environment::get().getWindowManager()->getDialogueWindow();
|
|
win->addTitle(keyword);
|
|
win->addText(iter->response);
|
|
|
|
executeScript(script);
|
|
|
|
mLastTopic = keyword;
|
|
mLastDialogue = *iter;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
updateTopics();
|
|
}
|
|
|
|
void DialogueManager::goodbyeSelected()
|
|
{
|
|
MWBase::Environment::get().getWindowManager()->removeGuiMode(MWGui::GM_Dialogue);
|
|
}
|
|
|
|
void DialogueManager::questionAnswered(std::string answere)
|
|
{
|
|
if(mChoiceMap.find(answere) != mChoiceMap.end())
|
|
{
|
|
mChoice = mChoiceMap[answere];
|
|
|
|
std::vector<ESM::DialInfo>::const_iterator iter;
|
|
if(mDialogueMap.find(mLastTopic) != mDialogueMap.end())
|
|
{
|
|
ESM::Dialogue ndialogue = mDialogueMap[mLastTopic];
|
|
if(ndialogue.type == ESM::Dialogue::Topic)
|
|
{
|
|
for (std::vector<ESM::DialInfo>::const_iterator iter = ndialogue.mInfo.begin();
|
|
iter!=ndialogue.mInfo.end(); ++iter)
|
|
{
|
|
if (isMatching (mActor, *iter) && functionFilter(mActor,*iter,true))
|
|
{
|
|
mChoiceMap.clear();
|
|
mChoice = -1;
|
|
mIsInChoice = false;
|
|
MWGui::DialogueWindow* win = MWBase::Environment::get().getWindowManager()->getDialogueWindow();
|
|
std::string text = iter->response;
|
|
parseText(text);
|
|
win->addText(text);
|
|
executeScript(iter->resultScript);
|
|
mLastTopic = mLastTopic;
|
|
mLastDialogue = *iter;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
updateTopics();
|
|
}
|
|
}
|
|
|
|
void DialogueManager::printError(std::string error)
|
|
{
|
|
MWGui::DialogueWindow* win = MWBase::Environment::get().getWindowManager()->getDialogueWindow();
|
|
win->addText(error);
|
|
}
|
|
|
|
void DialogueManager::askQuestion(std::string question, int choice)
|
|
{
|
|
MWGui::DialogueWindow* win = MWBase::Environment::get().getWindowManager()->getDialogueWindow();
|
|
win->askQuestion(question);
|
|
mChoiceMap[toLower(question)] = choice;
|
|
mIsInChoice = true;
|
|
}
|
|
|
|
std::string DialogueManager::getFaction()
|
|
{
|
|
if (mActor.getTypeName() != typeid(ESM::NPC).name())
|
|
return "";
|
|
|
|
std::string factionID("");
|
|
MWMechanics::NpcStats stats = MWWorld::Class::get(mActor).getNpcStats(mActor);
|
|
if(stats.getFactionRanks().empty())
|
|
{
|
|
std::cout << "No faction for this actor!";
|
|
}
|
|
else
|
|
{
|
|
factionID = stats.getFactionRanks().begin()->first;
|
|
}
|
|
return factionID;
|
|
}
|
|
|
|
void DialogueManager::goodbye()
|
|
{
|
|
MWGui::DialogueWindow* win = MWBase::Environment::get().getWindowManager()->getDialogueWindow();
|
|
|
|
win->goodbye();
|
|
}
|
|
}
|