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mirror of https://gitlab.com/OpenMW/openmw.git synced 2025-01-12 12:38:02 +00:00
OpenMW/apps/openmw/mwclass
2013-04-18 23:51:43 +02:00
..
activator.cpp
activator.hpp
apparatus.cpp Don't buy/sell keys which are set to open a lock 2013-04-07 21:38:53 +02:00
apparatus.hpp Don't buy/sell keys which are set to open a lock 2013-04-07 21:38:53 +02:00
armor.cpp Add initial player inventory when new game is started 2013-04-15 02:56:23 +02:00
armor.hpp Add initial player inventory when new game is started 2013-04-15 02:56:23 +02:00
book.cpp Don't buy/sell keys which are set to open a lock 2013-04-07 21:38:53 +02:00
book.hpp Don't buy/sell keys which are set to open a lock 2013-04-07 21:38:53 +02:00
classes.cpp
classes.hpp
clothing.cpp Add initial player inventory when new game is started 2013-04-15 02:56:23 +02:00
clothing.hpp Add initial player inventory when new game is started 2013-04-15 02:56:23 +02:00
container.cpp
container.hpp
creature.cpp Trace actors onto the ground after load, when moved to a different cell by the console or on player cell change. 2013-04-03 23:55:57 +02:00
creature.hpp Trace actors onto the ground after load, when moved to a different cell by the console or on player cell change. 2013-04-03 23:55:57 +02:00
creaturelevlist.cpp
creaturelevlist.hpp
door.cpp
door.hpp
ingredient.cpp Don't buy/sell keys which are set to open a lock 2013-04-07 21:38:53 +02:00
ingredient.hpp Don't buy/sell keys which are set to open a lock 2013-04-07 21:38:53 +02:00
itemlevlist.cpp
itemlevlist.hpp
light.cpp Don't buy/sell keys which are set to open a lock 2013-04-07 21:38:53 +02:00
light.hpp Don't buy/sell keys which are set to open a lock 2013-04-07 21:38:53 +02:00
lockpick.cpp Don't buy/sell keys which are set to open a lock 2013-04-07 21:38:53 +02:00
lockpick.hpp Don't buy/sell keys which are set to open a lock 2013-04-07 21:38:53 +02:00
misc.cpp Don't buy/sell keys which are set to open a lock 2013-04-07 21:38:53 +02:00
misc.hpp Don't buy/sell keys which are set to open a lock 2013-04-07 21:38:53 +02:00
npc.cpp Auto calculate attributes if there are not specified in the NPC record 2013-04-18 23:51:43 +02:00
npc.hpp Trace actors onto the ground after load, when moved to a different cell by the console or on player cell change. 2013-04-03 23:55:57 +02:00
potion.cpp Don't buy/sell keys which are set to open a lock 2013-04-07 21:38:53 +02:00
potion.hpp Don't buy/sell keys which are set to open a lock 2013-04-07 21:38:53 +02:00
probe.cpp Don't buy/sell keys which are set to open a lock 2013-04-07 21:38:53 +02:00
probe.hpp Don't buy/sell keys which are set to open a lock 2013-04-07 21:38:53 +02:00
repair.cpp Don't buy/sell keys which are set to open a lock 2013-04-07 21:38:53 +02:00
repair.hpp Don't buy/sell keys which are set to open a lock 2013-04-07 21:38:53 +02:00
static.cpp
static.hpp
weapon.cpp Add initial player inventory when new game is started 2013-04-15 02:56:23 +02:00
weapon.hpp Add initial player inventory when new game is started 2013-04-15 02:56:23 +02:00