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mirror of https://gitlab.com/OpenMW/openmw.git synced 2025-01-10 06:39:49 +00:00
OpenMW/apps/openmw
2014-01-27 15:14:24 +01:00
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mwbase Merge branch 'master' of https://github.com/zinnschlag/openmw.git into AIFix2 2014-01-24 19:16:50 +01:00
mwclass Feature #960: Add knockdown and hit recovery for creatures 2014-01-17 17:41:16 +01:00
mwdialogue minor cleanup 2014-01-14 12:46:53 +04:00
mwgui Fix exception when clicking on statics when in the inventory window 2014-01-17 15:27:59 +01:00
mwinput
mwmechanics clean up 2014-01-27 15:14:24 +01:00
mwrender Feature #960: Implement Creature::hit 2014-01-17 17:19:08 +01:00
mwscript Added getSkill to Class interface, since creatures also have skills (which are provided by generalized Combat, Magic and Stealth attributes which substitute for the specific skills, in the same way as specialization) 2014-01-15 15:50:45 +01:00
mwsound Play 'Idle' voiced dialogue entries in AIWander. Tweak voice max distance. 2014-01-17 10:55:46 +01:00
mwworld Merge branch 'master' of https://github.com/zinnschlag/openmw.git into AIFix2 2014-01-24 19:16:50 +01:00
CMakeLists.txt Closes #1086: Implement blood effects 2014-01-17 11:27:13 +01:00
config.hpp.cmake
crashcatcher.cpp
doc.hpp
engine.cpp
engine.hpp
main.cpp