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mirror of https://gitlab.com/OpenMW/openmw.git synced 2025-01-03 17:37:18 +00:00
OpenMW/components
2014-02-16 17:12:52 +01:00
..
bsa
compiler allow x->(y) instead of (x->y) 2014-02-15 12:50:40 +01:00
contentselector
esm partially store creature state in saved game files (only attributes and dynamics for now) 2014-02-16 15:56:36 +01:00
file_finder
files
interpreter Merge branch 'master' into script 2014-02-13 15:02:02 +01:00
loadinglistener
misc
nif Skip inactive controllers. Fixes those bloody bone boots again. 2014-01-31 05:59:58 +01:00
nifbullet
nifogre Fast-forward particle systems to make cell loads less obvious. 2014-02-05 05:18:09 +01:00
nifoverrides
ogreinit OS X: plugins are now in Frameworks dir, not in Plugins 2014-02-16 14:13:12 +04:00
settings
terrain Fix some hardcoded literals 2014-02-13 11:15:55 +01:00
to_utf8
translation
version Distinguish between release and development builds 2014-01-23 13:18:05 +01:00
CMakeLists.txt partially store creature state in saved game files (only attributes and dynamics for now) 2014-02-16 15:56:36 +01:00
doc.hpp