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mirror of https://gitlab.com/OpenMW/openmw.git synced 2025-01-12 12:38:02 +00:00
OpenMW/apps/openmw
2013-11-22 01:02:12 +01:00
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mwbase Add Bound & Summon effects (will need some adjustments later) 2013-11-21 17:14:23 +01:00
mwclass Use fWortChanceValue for making ingredient/potion effects visible 2013-11-21 17:19:41 +01:00
mwdialogue
mwgui Add starting gold for NPCs and creatures. Refactor gold removal in some gui windows (use containerstore method instead of a dependency on TradeWindow). Use real gold amount in trade window, not refill amount. 2013-11-21 17:19:30 +01:00
mwinput Release and show the cursor when focus lost 2013-11-20 16:07:14 +01:00
mwmechanics Correct getDerivedDisposition according to wiki (check if player expelled) 2013-11-21 17:19:41 +01:00
mwrender Add Vampirism and Sun Damage effects. Some fixes. 2013-11-21 00:41:31 +01:00
mwscript Remove redundant setLocals (already done by ContainerStore::add) 2013-11-21 17:19:41 +01:00
mwsound
mwworld Fix container scripts not getting re-added when the player changes cells 2013-11-22 01:02:12 +01:00
CMakeLists.txt
config.hpp.cmake
crashcatcher.cpp
doc.hpp
engine.cpp
engine.hpp
main.cpp