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OpenMW/apps/openmw/mwscript/guiextensions.cpp
scrawl 1b5bfc52a1 Merge branch 'next' of https://github.com/zinnschlag/openmw into tooltips
Conflicts:
	apps/openmw/engine.cpp
	apps/openmw/mwclass/apparatus.cpp
	apps/openmw/mwclass/book.cpp
	apps/openmw/mwclass/container.cpp
	apps/openmw/mwclass/ingredient.cpp
	apps/openmw/mwclass/misc.cpp
	apps/openmw/mwclass/npc.cpp
	apps/openmw/mwclass/potion.cpp
	apps/openmw/mwclass/repair.cpp
	apps/openmw/mwgui/window_manager.cpp
2012-04-24 02:02:03 +02:00

169 lines
6.4 KiB
C++

#include "guiextensions.hpp"
#include <components/compiler/extensions.hpp>
#include <components/interpreter/interpreter.hpp>
#include <components/interpreter/runtime.hpp>
#include <components/interpreter/opcodes.hpp>
#include "../mwbase/environment.hpp"
#include "../mwgui/window_manager.hpp"
#include "../mwinput/inputmanager.hpp"
#include "interpretercontext.hpp"
namespace MWScript
{
namespace Gui
{
class OpEnableWindow : public Interpreter::Opcode0
{
MWGui::GuiWindow mWindow;
public:
OpEnableWindow (MWGui::GuiWindow window) : mWindow (window) {}
virtual void execute (Interpreter::Runtime& runtime)
{
MWBase::Environment::get().getWindowManager()->allow (mWindow);
}
};
class OpShowDialogue : public Interpreter::Opcode0
{
MWGui::GuiMode mDialogue;
public:
OpShowDialogue (MWGui::GuiMode dialogue)
: mDialogue (dialogue)
{}
virtual void execute (Interpreter::Runtime& runtime)
{
MWBase::Environment::get().getInputManager()->setGuiMode(mDialogue);
}
};
class OpGetButtonPressed : public Interpreter::Opcode0
{
public:
virtual void execute (Interpreter::Runtime& runtime)
{
InterpreterContext& context =
static_cast<InterpreterContext&> (runtime.getContext());
MWWorld::Ptr ptr = context.getReference();
runtime.push (MWBase::Environment::get().getWindowManager()->readPressedButton());
}
};
class OpToggleFogOfWar : public Interpreter::Opcode0
{
public:
virtual void execute (Interpreter::Runtime& runtime)
{
MWBase::Environment::get().getWindowManager()->toggleFogOfWar();
}
};
class OpToggleFullHelp : public Interpreter::Opcode0
{
public:
virtual void execute (Interpreter::Runtime& runtime)
{
MWBase::Environment::get().getWindowManager()->toggleFullHelp();
}
};
const int opcodeEnableBirthMenu = 0x200000e;
const int opcodeEnableClassMenu = 0x200000f;
const int opcodeEnableNameMenu = 0x2000010;
const int opcodeEnableRaceMenu = 0x2000011;
const int opcodeEnableStatsReviewMenu = 0x2000012;
const int opcodeEnableInventoryMenu = 0x2000013;
const int opcodeEnableMagicMenu = 0x2000014;
const int opcodeEnableMapMenu = 0x2000015;
const int opcodeEnableStatsMenu = 0x2000016;
const int opcodeEnableRest = 0x2000017;
const int opcodeShowRestMenu = 0x2000018;
const int opcodeGetButtonPressed = 0x2000137;
const int opcodeToggleFogOfWar = 0x2000145;
const int opcodeToggleFullHelp = 0x2000151;
void registerExtensions (Compiler::Extensions& extensions)
{
extensions.registerInstruction ("enablebirthmenu", "", opcodeEnableBirthMenu);
extensions.registerInstruction ("enableclassmenu", "", opcodeEnableClassMenu);
extensions.registerInstruction ("enablenamemenu", "", opcodeEnableNameMenu);
extensions.registerInstruction ("enableracemenu", "", opcodeEnableRaceMenu);
extensions.registerInstruction ("enablestatsreviewmenu", "",
opcodeEnableStatsReviewMenu);
extensions.registerInstruction ("enableinventorymenu", "", opcodeEnableInventoryMenu);
extensions.registerInstruction ("enablemagicmenu", "", opcodeEnableMagicMenu);
extensions.registerInstruction ("enablemapmenu", "", opcodeEnableMapMenu);
extensions.registerInstruction ("enablestatsmenu", "", opcodeEnableStatsMenu);
extensions.registerInstruction ("enablerestmenu", "", opcodeEnableRest);
extensions.registerInstruction ("enablelevelupmenu", "", opcodeEnableRest);
extensions.registerInstruction ("showrestmenu", "", opcodeShowRestMenu);
extensions.registerFunction ("getbuttonpressed", 'l', "", opcodeGetButtonPressed);
extensions.registerInstruction ("togglefogofwar", "", opcodeToggleFogOfWar);
extensions.registerInstruction ("tfow", "", opcodeToggleFogOfWar);
extensions.registerInstruction ("togglefullhelp", "", opcodeToggleFullHelp);
extensions.registerInstruction ("tfh", "", opcodeToggleFullHelp);
}
void installOpcodes (Interpreter::Interpreter& interpreter)
{
interpreter.installSegment5 (opcodeEnableBirthMenu,
new OpShowDialogue (MWGui::GM_Birth));
interpreter.installSegment5 (opcodeEnableClassMenu,
new OpShowDialogue (MWGui::GM_Class));
interpreter.installSegment5 (opcodeEnableNameMenu,
new OpShowDialogue (MWGui::GM_Name));
interpreter.installSegment5 (opcodeEnableRaceMenu,
new OpShowDialogue (MWGui::GM_Race));
interpreter.installSegment5 (opcodeEnableStatsReviewMenu,
new OpShowDialogue (MWGui::GM_Review));
interpreter.installSegment5 (opcodeEnableInventoryMenu,
new OpEnableWindow (MWGui::GW_Inventory));
interpreter.installSegment5 (opcodeEnableMagicMenu,
new OpEnableWindow (MWGui::GW_Magic));
interpreter.installSegment5 (opcodeEnableMapMenu,
new OpEnableWindow (MWGui::GW_Map));
interpreter.installSegment5 (opcodeEnableStatsMenu,
new OpEnableWindow (MWGui::GW_Stats));
/* Not done yet. Enabling rest mode is not really a gui
issue, it's a gameplay issue.
interpreter.installSegment5 (opcodeEnableRest,
new OpEnableDialogue (MWGui::GM_Rest));
*/
interpreter.installSegment5 (opcodeShowRestMenu,
new OpShowDialogue (MWGui::GM_Rest));
interpreter.installSegment5 (opcodeGetButtonPressed, new OpGetButtonPressed);
interpreter.installSegment5 (opcodeToggleFogOfWar, new OpToggleFogOfWar);
interpreter.installSegment5 (opcodeToggleFullHelp, new OpToggleFullHelp);
}
}
}