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OpenMW/components/sceneutil/agentpath.hpp
2022-09-22 21:35:26 +03:00

28 lines
555 B
C++

#ifndef OPENMW_COMPONENTS_SCENEUTIL_AGENTPATH_H
#define OPENMW_COMPONENTS_SCENEUTIL_AGENTPATH_H
#include <osg/ref_ptr>
#include <deque>
namespace osg
{
class Group;
class Vec3f;
}
namespace DetourNavigator
{
struct RecastSettings;
struct AgentBounds;
}
namespace SceneUtil
{
osg::ref_ptr<osg::Group> createAgentPathGroup(const std::deque<osg::Vec3f>& path,
const DetourNavigator::AgentBounds& agentBounds, const osg::Vec3f& start, const osg::Vec3f& end,
const DetourNavigator::RecastSettings& settings);
}
#endif