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OpenMW/apps/openmw/mwmechanics
2012-06-16 16:17:42 +02:00
..
activespells.cpp Issue #256: added active spell management (completely untested) 2012-05-19 15:01:07 +02:00
activespells.hpp Issue #256: added active spell management (completely untested) 2012-05-19 15:01:07 +02:00
actors.cpp Issue #176: made actor deregistration more robust 2012-05-24 13:21:52 +02:00
actors.hpp Issue #176: made actor deregistration more robust 2012-05-24 13:21:52 +02:00
creaturestats.hpp added per NPC/creature basic AI-settings (hello, fight, flee, alarm) 2012-06-16 16:17:42 +02:00
drawstate.hpp
magiceffects.cpp Issue #256: RNG fix 2012-05-19 14:43:02 +02:00
magiceffects.hpp
mechanicsmanager.cpp reset attributes when building player 2012-05-28 11:37:56 +02:00
mechanicsmanager.hpp
movement.hpp
npcstats.hpp fixed a faction case folding issue 2012-05-21 03:10:55 +02:00
spells.cpp fixed a typo that prevented spells from getting added 2012-05-29 10:47:48 +02:00
spells.hpp
spellsuccess.hpp HUD icons for selected weapon / selected spell / selected enchanted item 2012-05-29 18:33:01 +02:00
stat.hpp