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101 lines
4.1 KiB
C++
101 lines
4.1 KiB
C++
#include "enchantmentcheck.hpp"
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#include <stddef.h>
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#include <string>
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#include <vector>
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#include <apps/opencs/model/doc/messages.hpp>
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#include <apps/opencs/model/prefs/category.hpp>
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#include <apps/opencs/model/prefs/setting.hpp>
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#include <apps/opencs/model/world/idcollection.hpp>
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#include <apps/opencs/model/world/record.hpp>
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#include <components/esm3/effectlist.hpp>
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#include <components/esm3/loadench.hpp>
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#include "../prefs/state.hpp"
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#include "../world/universalid.hpp"
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CSMTools::EnchantmentCheckStage::EnchantmentCheckStage(const CSMWorld::IdCollection<ESM::Enchantment>& enchantments)
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: mEnchantments(enchantments)
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{
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mIgnoreBaseRecords = false;
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}
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int CSMTools::EnchantmentCheckStage::setup()
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{
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mIgnoreBaseRecords = CSMPrefs::get()["Reports"]["ignore-base-records"].isTrue();
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return mEnchantments.getSize();
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}
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void CSMTools::EnchantmentCheckStage::perform(int stage, CSMDoc::Messages& messages)
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{
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const CSMWorld::Record<ESM::Enchantment>& record = mEnchantments.getRecord(stage);
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// Skip "Base" records (setting!) and "Deleted" records
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if ((mIgnoreBaseRecords && record.mState == CSMWorld::RecordBase::State_BaseOnly) || record.isDeleted())
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return;
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const ESM::Enchantment& enchantment = record.get();
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CSMWorld::UniversalId id(CSMWorld::UniversalId::Type_Enchantment, enchantment.mId);
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if (enchantment.mData.mType < 0 || enchantment.mData.mType > 3)
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messages.add(id, "Invalid type", "", CSMDoc::Message::Severity_Error);
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if (enchantment.mData.mCost < 0)
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messages.add(id, "Cost is negative", "", CSMDoc::Message::Severity_Error);
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if (enchantment.mData.mCharge < 0)
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messages.add(id, "Charge is negative", "", CSMDoc::Message::Severity_Error);
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if (enchantment.mData.mCost > enchantment.mData.mCharge)
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messages.add(id, "Cost is higher than charge", "", CSMDoc::Message::Severity_Error);
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if (enchantment.mEffects.mList.empty())
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{
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messages.add(id, "Enchantment doesn't have any magic effects", "", CSMDoc::Message::Severity_Warning);
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}
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else
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{
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std::vector<ESM::ENAMstruct>::const_iterator effect = enchantment.mEffects.mList.begin();
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for (size_t i = 1; i <= enchantment.mEffects.mList.size(); i++)
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{
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const std::string number = std::to_string(i);
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// At the time of writing this effects, attributes and skills are hardcoded
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if (effect->mEffectID < 0 || effect->mEffectID > 142)
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{
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messages.add(id, "Effect #" + number + " is invalid", "", CSMDoc::Message::Severity_Error);
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++effect;
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continue;
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}
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if (effect->mSkill < -1 || effect->mSkill > 26)
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messages.add(
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id, "Effect #" + number + " affected skill is invalid", "", CSMDoc::Message::Severity_Error);
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if (effect->mAttribute < -1 || effect->mAttribute > 7)
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messages.add(
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id, "Effect #" + number + " affected attribute is invalid", "", CSMDoc::Message::Severity_Error);
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if (effect->mRange < 0 || effect->mRange > 2)
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messages.add(id, "Effect #" + number + " range is invalid", "", CSMDoc::Message::Severity_Error);
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if (effect->mArea < 0)
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messages.add(id, "Effect #" + number + " area is negative", "", CSMDoc::Message::Severity_Error);
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if (effect->mDuration < 0)
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messages.add(id, "Effect #" + number + " duration is negative", "", CSMDoc::Message::Severity_Error);
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if (effect->mMagnMin < 0)
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messages.add(
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id, "Effect #" + number + " minimum magnitude is negative", "", CSMDoc::Message::Severity_Error);
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if (effect->mMagnMax < 0)
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messages.add(
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id, "Effect #" + number + " maximum magnitude is negative", "", CSMDoc::Message::Severity_Error);
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if (effect->mMagnMin > effect->mMagnMax)
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messages.add(id, "Effect #" + number + " minimum magnitude is higher than maximum magnitude", "",
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CSMDoc::Message::Severity_Error);
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++effect;
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}
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}
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}
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