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OpenMW is an open-source open-world RPG game engine that supports playing Morrowind.
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2011-08-02 18:44:10 +02:00
apps const std::string* to std::string 2011-08-02 18:44:10 +02:00
cmake Now working mac app bundle generated during build 2011-03-27 23:28:46 +04:00
components Added new command line option: "encoding" 2011-07-17 22:16:50 +02:00
Docs state OpenMW version on doxygen main page 2011-07-08 14:52:34 +02:00
extern Added new command line option: "encoding" 2011-07-17 22:16:50 +02:00
files create local openmw.cfg file for uninstalled version 2011-04-24 12:39:50 +02:00
libs Whitespace changes only tabs->spaces and removal of traling space (including mangle and openengline) 2011-04-03 13:20:42 +02:00
old_d_version
.gitignore state OpenMW version on doxygen main page 2011-07-08 14:52:34 +02:00
.gitmodules redirected submodules to my own repositories 2011-01-09 09:20:05 +01:00
CMakeLists.txt minor correction 2011-07-08 14:53:01 +02:00
GPL3.txt
README_Mac.md Now working mac app bundle generated during build 2011-03-27 23:28:46 +04:00