.. |
.gitignore
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actors.cpp
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resolving conflicts, minor update
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2012-09-17 11:37:50 +04:00 |
actors.hpp
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a very little comments
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2012-07-31 16:52:21 +04:00 |
animation.cpp
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fix gender selection update, main model visibility and couple of crashes
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2012-11-10 19:57:50 +04:00 |
animation.hpp
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Merge branch 'externalrendering' of https://github.com/zinnschlag/openmw into characterpreview
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2012-09-15 00:57:29 +02:00 |
cell.hpp
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characterpreview.cpp
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race selection/inventory preview character model update
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2012-11-10 11:41:12 +04:00 |
characterpreview.hpp
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race selection/inventory preview character model update
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2012-11-10 11:41:12 +04:00 |
compositors.cpp
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fix triangle / batch counts with compositors
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2012-06-22 12:56:04 +02:00 |
compositors.hpp
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fix triangle / batch counts with compositors
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2012-06-22 12:56:04 +02:00 |
creatureanimation.cpp
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m prefix for mwworld/cellstore.hpp
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2012-11-05 16:07:59 +04:00 |
creatureanimation.hpp
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Merge branch 'externalrendering' of https://github.com/zinnschlag/openmw into characterpreview
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2012-09-15 00:57:29 +02:00 |
debugging.cpp
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applying new interface vol.8, inconsistent
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2012-11-06 11:53:00 +04:00 |
debugging.hpp
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Issue #107: Ptr related include cleanup
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2012-07-03 13:55:53 +02:00 |
externalrendering.hpp
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added support for out of world rendering
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2012-09-14 21:12:16 +02:00 |
globalmap.cpp
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512x512 map, slightly faster
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2012-11-16 22:26:00 +01:00 |
globalmap.hpp
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transparent overlay
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2012-11-04 12:13:04 +01:00 |
localmap.cpp
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resolving m prefix/ESMStore movement
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2012-11-05 18:02:47 +04:00 |
localmap.hpp
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512x512 map, slightly faster
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2012-11-16 22:26:00 +01:00 |
npcanimation.cpp
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m prefix for NpcAnimation members
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2012-11-08 23:11:43 +04:00 |
npcanimation.hpp
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m prefix for NpcAnimation members
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2012-11-08 23:11:43 +04:00 |
objects.cpp
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m prefix for mwworld/cellstore.hpp
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2012-11-05 16:07:59 +04:00 |
objects.hpp
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a very little comments
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2012-07-31 16:52:21 +04:00 |
occlusionquery.cpp
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occlusionquery.hpp
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player.cpp
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global map explored overlay
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2012-11-16 19:34:09 +01:00 |
player.hpp
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Changed: MWRender::player: make camera rotation functions public; world: fix/clean scaleObject and rotateObject; rendering: add scaleObject code, fix rotateObject so it stores correct rotation
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2012-11-05 19:56:20 +00:00 |
renderconst.hpp
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fix error in framelistener with tcg enabled
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2012-09-28 17:02:18 +02:00 |
renderinginterface.hpp
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rotateObject() added, input system rewritten
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2012-08-09 00:15:52 +04:00 |
renderingmanager.cpp
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fix wait dialog fading
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2012-11-23 20:48:53 +01:00 |
renderingmanager.hpp
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Fixed: engine: Bug #437 Stop animations when paused better fix; scene: Bug #430 Teleporting and using loading doors linking within the same cell reloads the cell
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2012-11-03 19:29:55 +00:00 |
shadows.cpp
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race selection preview
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2012-09-13 19:03:31 +02:00 |
shadows.hpp
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sky.cpp
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test
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2012-09-13 00:21:58 +02:00 |
sky.hpp
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test
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2012-09-13 00:21:58 +02:00 |
terrain.cpp
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applying new interface vol.8, inconsistent
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2012-11-06 11:53:00 +04:00 |
terrain.hpp
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Revert "Merge remote-tracking branch 'mark76/multiple_esm_esp' into nif-cleanup"
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2012-07-23 15:36:12 +02:00 |
terrainmaterial.cpp
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terrainmaterial.cpp: fix std::runtime_error compile error
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2012-08-03 22:42:28 +02:00 |
terrainmaterial.hpp
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terrain as it was before, with about 4x less code
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2012-07-15 08:21:43 +02:00 |
water.cpp
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resolving conflicts, minor update
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2012-09-17 11:37:50 +04:00 |
water.hpp
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disabling gcc extensions
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2012-10-09 17:10:25 +02:00 |