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OpenMW is an open-source open-world RPG game engine that supports playing Morrowind.
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2010-08-25 09:43:06 +02:00
apps made rendering more robust (no more crashes, even if Ogre throws an exception) 2010-08-25 09:43:06 +02:00
cmake Added custom UTF8 converter. Removed iconv dependency. 2010-08-18 18:45:44 +02:00
components Merge branch 'master' into exterior 2010-08-22 21:12:16 +02:00
Docs
extern Merge branch 'master' of http://github.com/gwater/openmw 2010-07-08 17:14:36 +02:00
files
libs Finished sound system 2010-08-19 16:05:48 +02:00
old_d_version Implemented 3D sound placement. Sound management / lookup system not 2010-08-14 21:01:20 +02:00
.gitignore Moved GUI stuff into components 2010-07-08 22:34:35 +02:00
.gitmodules Started integrating OE (NO-COMPILE) 2010-07-16 10:28:19 +02:00
CMakeLists.txt Added file_finder component. Used by sound system. 2010-08-20 12:56:46 +02:00
GPL3.txt
README_Mac.md