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mirror of https://gitlab.com/OpenMW/openmw.git synced 2025-01-03 17:37:18 +00:00
OpenMW/components
2020-03-14 09:38:24 +01:00
..
bsa Don't save space in compressed BSA hash generation 2020-03-10 23:47:39 +03:00
bullethelpers Filter recast mesh triangles by global bounding box 2019-11-30 13:19:27 +01:00
compiler Support recast mesh rendering 2020-03-14 09:38:24 +01:00
config
contentselector
crashcatcher
debug
detournavigator Support recast mesh rendering 2020-03-14 09:38:24 +01:00
esm Avoid working with AMBI subrecord in tools unnecessarily (bug #5269) 2020-02-04 20:57:04 +03:00
esmterrain Implement additional stringops to avoid Boost functions 2020-01-09 19:40:22 +04:00
fallback
files Print error code when failed to open file on Windows 2020-01-02 09:28:38 +04:00
fontloader
interpreter Merge branch 'range-safety' into 'master' 2019-12-18 15:27:49 +00:00
loadinglistener
misc An attempt to fix the MSVC2017 build 2020-01-09 20:42:06 +04:00
myguiplatform Add final modifier to fix warnings 2020-02-18 10:36:08 -08:00
nif Merge pull request #2719 from Capostrophic/capofixes 2020-03-11 09:05:12 +01:00
nifbullet Handle NiCollisionSwitch node 2020-02-19 12:14:21 +04:00
nifosg Remove broken fixed function pipeline support 2020-03-03 21:50:50 +03:00
process
resource Move VisMask to components 2020-02-16 16:03:35 +04:00
sceneutil Support recast mesh rendering 2020-03-14 09:38:24 +01:00
sdlutil Avoid virtual call in GraphicsWindowSDL2 ctor 2019-11-17 18:50:11 +01:00
settings Implement additional stringops to avoid Boost functions 2020-01-09 19:40:22 +04:00
shader Avoid using auto-detected normal maps that are bump map namesakes 2020-03-05 13:19:34 +03:00
terrain Move VisMask to components 2020-02-16 16:03:35 +04:00
to_utf8
translation
version
vfs
widgets Add final modifier to fix warnings 2020-02-18 10:36:08 -08:00
CMakeLists.txt Support recast mesh rendering 2020-03-14 09:38:24 +01:00
doc.hpp