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OpenMW/components/shader
2020-04-23 19:52:17 +02:00
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shadermanager.cpp Log shader template name on parse error 2020-04-23 19:52:17 +02:00
shadermanager.hpp
shadervisitor.cpp Avoid using auto-detected normal maps that are bump map namesakes 2020-03-05 13:19:34 +03:00
shadervisitor.hpp Move forcePPL and clamp to global shader defines (bug #4869) 2019-03-05 23:36:08 +03:00