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OpenMW/apps/openmw/mwgui/jailscreen.cpp
2023-06-08 18:35:50 +02:00

133 lines
4.5 KiB
C++

#include <MyGUI_ScrollBar.h>
#include <components/misc/rng.hpp>
#include <components/misc/strings/format.hpp>
#include "../mwbase/environment.hpp"
#include "../mwbase/mechanicsmanager.hpp"
#include "../mwbase/windowmanager.hpp"
#include "../mwbase/world.hpp"
#include "../mwmechanics/actorutil.hpp"
#include "../mwmechanics/npcstats.hpp"
#include "../mwworld/class.hpp"
#include "../mwworld/esmstore.hpp"
#include "../mwworld/store.hpp"
#include "jailscreen.hpp"
namespace MWGui
{
JailScreen::JailScreen()
: WindowBase("openmw_jail_screen.layout")
, mDays(1)
, mFadeTimeRemaining(0)
, mTimeAdvancer(0.01f)
{
getWidget(mProgressBar, "ProgressBar");
mTimeAdvancer.eventProgressChanged += MyGUI::newDelegate(this, &JailScreen::onJailProgressChanged);
mTimeAdvancer.eventFinished += MyGUI::newDelegate(this, &JailScreen::onJailFinished);
center();
}
void JailScreen::goToJail(int days)
{
mDays = days;
MWBase::Environment::get().getWindowManager()->fadeScreenOut(0.5);
mFadeTimeRemaining = 0.5;
setVisible(false);
mProgressBar->setScrollRange(100 + 1);
mProgressBar->setScrollPosition(0);
mProgressBar->setTrackSize(0);
}
void JailScreen::onFrame(float dt)
{
mTimeAdvancer.onFrame(dt);
if (mFadeTimeRemaining <= 0)
return;
mFadeTimeRemaining -= dt;
if (mFadeTimeRemaining <= 0)
{
MWWorld::Ptr player = MWMechanics::getPlayer();
MWBase::Environment::get().getWorld()->teleportToClosestMarker(
player, ESM::RefId::stringRefId("prisonmarker"));
MWBase::Environment::get().getWindowManager()->fadeScreenOut(
0.f); // override fade-in caused by cell transition
setVisible(true);
mTimeAdvancer.run(100);
}
}
void JailScreen::onJailProgressChanged(int cur, int /*total*/)
{
mProgressBar->setScrollPosition(0);
mProgressBar->setTrackSize(
static_cast<int>(cur / (float)(mProgressBar->getScrollRange()) * mProgressBar->getLineSize()));
}
void JailScreen::onJailFinished()
{
MWBase::Environment::get().getWindowManager()->removeGuiMode(MWGui::GM_Jail);
MWBase::Environment::get().getWindowManager()->fadeScreenIn(0.5);
MWWorld::Ptr player = MWMechanics::getPlayer();
MWBase::Environment::get().getMechanicsManager()->rest(mDays * 24, true);
MWBase::Environment::get().getWorld()->advanceTime(mDays * 24);
// We should not worsen corprus when in prison
player.getClass().getCreatureStats(player).getActiveSpells().skipWorsenings(mDays * 24);
const auto& skillStore = MWBase::Environment::get().getESMStore()->get<ESM::Skill>();
std::set<const ESM::Skill*> skills;
for (int day = 0; day < mDays; ++day)
{
auto& prng = MWBase::Environment::get().getWorld()->getPrng();
const ESM::Skill* skill = skillStore.searchRandom({}, prng);
skills.insert(skill);
MWMechanics::SkillValue& value = player.getClass().getNpcStats(player).getSkill(skill->mId);
if (skill->mId == ESM::Skill::Security || skill->mId == ESM::Skill::Sneak)
value.setBase(std::min(100.f, value.getBase() + 1));
else
value.setBase(std::max(0.f, value.getBase() - 1));
}
const MWWorld::Store<ESM::GameSetting>& gmst
= MWBase::Environment::get().getESMStore()->get<ESM::GameSetting>();
std::string message;
if (mDays == 1)
message = gmst.find("sNotifyMessage42")->mValue.getString();
else
message = gmst.find("sNotifyMessage43")->mValue.getString();
message = Misc::StringUtils::format(message, mDays);
for (const ESM::Skill* skill : skills)
{
int skillValue = player.getClass().getNpcStats(player).getSkill(skill->mId).getBase();
std::string skillMsg = gmst.find("sNotifyMessage44")->mValue.getString();
if (skill->mId == ESM::Skill::Sneak || skill->mId == ESM::Skill::Security)
skillMsg = gmst.find("sNotifyMessage39")->mValue.getString();
skillMsg = Misc::StringUtils::format(skillMsg, skill->mName, skillValue);
message += "\n" + skillMsg;
}
std::vector<std::string> buttons;
buttons.emplace_back("#{Interface:OK}");
MWBase::Environment::get().getWindowManager()->interactiveMessageBox(message, buttons);
}
}