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OpenMW/apps/openmw/mwphysics
Alexei Kotov 78a8f9d692 Merge branch 'skating-olympics' into 'master'
De-jank stationary animations

Closes #3330

See merge request OpenMW/openmw!3631
2023-12-20 12:35:41 +03:00
..
actor.cpp In 0.46, SetPos was setting position of actors before physics simulation, and from this position movement was simulated. This changed with async physics merging, and at the same time problems started, mostly with abot's scenic travel. 2023-03-16 22:07:26 +01:00
actor.hpp In 0.46, SetPos was setting position of actors before physics simulation, and from this position movement was simulated. This changed with async physics merging, and at the same time problems started, mostly with abot's scenic travel. 2023-03-16 22:07:26 +01:00
actorconvexcallback.cpp
actorconvexcallback.hpp
closestnotmerayresultcallback.cpp Remove unused includes 2022-10-09 16:44:18 +02:00
closestnotmerayresultcallback.hpp
collisiontype.hpp
constants.hpp
contacttestresultcallback.cpp
contacttestresultcallback.hpp
contacttestwrapper.cpp
contacttestwrapper.h
deepestnotmecontacttestresultcallback.cpp Remove unused includes 2022-10-09 16:44:18 +02:00
deepestnotmecontacttestresultcallback.hpp
hasspherecollisioncallback.hpp
heightfield.cpp
heightfield.hpp
movementsolver.cpp clang format 2023-12-09 14:50:02 +01:00
movementsolver.hpp First pass with include-what-you-use 2022-10-09 10:39:43 +00:00
mtphysics.cpp Replace movement() with eraseMovementIf() 2023-12-18 22:50:45 +01:00
mtphysics.hpp Revert accumulating movement in the reset accum root callback. 2023-12-09 15:50:17 +01:00
object.cpp Restore animated collision shape rescaling 2023-12-06 00:54:54 +03:00
object.hpp First pass with include-what-you-use 2022-10-09 10:39:43 +00:00
physicssystem.cpp clang format 2023-12-09 20:42:14 +01:00
physicssystem.hpp clang format 2023-12-09 20:42:14 +01:00
projectile.cpp First pass with include-what-you-use 2022-10-09 10:39:43 +00:00
projectile.hpp First pass with include-what-you-use 2022-10-09 10:39:43 +00:00
projectileconvexcallback.cpp First pass with include-what-you-use 2022-10-09 10:39:43 +00:00
projectileconvexcallback.hpp
ptrholder.hpp Replace movement() with eraseMovementIf() 2023-12-18 22:50:45 +01:00
raycasting.hpp Rewrite melee hit target selection (bug #3438) 2023-09-19 22:31:45 +03:00
stepper.cpp
stepper.hpp
trace.cpp
trace.h