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OpenMW/old_d_version/ogre/cpp_ogre.cpp
2010-06-22 08:58:09 +02:00

13 lines
314 B
C++

#include <MyGUI.h>
// The global GUI object
MyGUI::Gui *mGUI;
// This is used to determine if we are displaying any gui elements
// right now. If we are (and guiMode > 0), we redirect mouse/keyboard
// input into MyGUI.
int32_t guiMode = 0;
#include "../gui/cpp_mygui.cpp"
#include "../terrain/cpp_terrain.cpp"